2 simple ideas: d-pad and monster loot

Unstructured ideas, requests and suggestions for the development of the game.
User avatar
Krimson Rose
Posts: 10
Joined: Fri Aug 16, 2013 2:37 am
android_version: 4.1 - Jellybean

2 simple ideas: d-pad and monster loot

Post by Krimson Rose »

Been a while since I posted, I'm primarily a lurker. However, there are two things that have bugged me for a while, and I'm not sure if that was the intention with how things are set up.

1) I like using the d pad to move my character, limits my hands from blocking the screen. However, there are times when I tap "just" outside the d pad and my character moves in a direction I didn't want them to (nearly killed me a couple of times). My suggestion is to add an option for d pad only, preventing random screen touches from affecting movement. Hope that makes sense.

2) This one I'm not sure if it is by design. I select for a notification to show up when getting items or the selection of a short notification, but I receive no notifications. I want to know when I get items, but don't want to have to click to take an item every time - I can move through battles quicker, but then know if I got the drop I need without looking in my inventory every few fights. Not sure if it is just broken for me, or if this needs to be addressed.

Thank you all for the hard work in making this game still one of my favorites years later! It is really appreciated.

Krimson Rose

User avatar
rijackson741
Posts: 3381
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar

Re: 2 simple ideas: d-pad and monster loot

Post by rijackson741 »

I think (1) is a good suggestion. It should probably be the default. I'll have to look into (2).
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

User avatar
Krimson Rose
Posts: 10
Joined: Fri Aug 16, 2013 2:37 am
android_version: 4.1 - Jellybean

Re: 2 simple ideas: d-pad and monster loot

Post by Krimson Rose »

Thank you! Hopefully it is simple enough to implement.

User avatar
Zukero
Lead Developer
Posts: 2023
Joined: Thu Jul 21, 2011 9:56 am
android_version: 8.0
Location: Eclipse

Re: 2 simple ideas: d-pad and monster loot

Post by Zukero »

For 2), we have to change the notification system anyway, as it crashes some devices when too many of them are triggered in a short time (it's an android bug).

This will give us greater control over the look of the notification, so we'll be able to add more information in it.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

norrgrd
Posts: 17
Joined: Wed Dec 12, 2018 9:17 am
android_version: 8.0

Re: 2 simple ideas: d-pad and monster loot

Post by norrgrd »

Necroing this old thread (I guess there are no such thing as old threads on this forum though =D)to see how if there's any progress for idea 1) (the d-pad).

QQkp
Posts: 18
Joined: Sat Dec 21, 2019 4:33 am
android_version: 9.0 - Pie

Re: 2 simple ideas: d-pad and monster loot

Post by QQkp »

I've just finished a local build that blocks movement from touch when the dpad is enabled.

Before I open a PR, I'd love some clarifications/suggestions on two points:
  • Should the old behavior be supported as an option, or simply removed?
  • When the dpad is enabled but minimized, should touch-based movement automatically reactivate? I'm not sure what dpad minimization is useful for, so I don't know how best to handle it.

User avatar
Antison
Posts: 3746
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 10 - Android 10
Location: A home without a beagle is just a house

Re: 2 simple ideas: d-pad and monster loot

Post by Antison »

First off, thank you for fixing this.

First question, I say remove it.
Second question, I say to automatically enable touch-based movements.
"A home without a beagle is just a house"

CKork
Posts: 186
Joined: Thu May 19, 2016 5:04 am
android_version: 10 - Android 10

Re: 2 simple ideas: d-pad and monster loot

Post by CKork »

I suggest to keep it as an option.
Andor's "Vanilla" Bro
:ElyR x1:RolS x2:RoflS x1:RoL x2:HoF x1:ChaR x2:GoLF x1:ShaF x2:SRoV x1:VSH x3:WMC x1:GoW x2:BD x1:HS x2:
LVL 35 (+24 dmg, 2x IF, next to no quests & unique bosses, xp saved 2get2 lvl 80 straight)

User avatar
Grim Reaper
Posts: 72
Joined: Tue Oct 15, 2019 10:58 pm
android_version: 9.0 - Pie

Re: 2 simple ideas: d-pad and monster loot

Post by Grim Reaper »

Considering first option, movable d pad would be higly wanted thing
Image
  • [RoL] Rapier of lifesteal (X2)
  • [RoLS] Ring of lesser Shadow
  • [RoFLS] Ring of far lesser Shadow
  • [HoF] Helm of Foreseeing
  • [Sh] Serpant's hauberk
  • [M] Marrowtaint
  • [BoG] Boots of the Globetrotter
  • Troublemaker's gloves

User avatar
Antison
Posts: 3746
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 10 - Android 10
Location: A home without a beagle is just a house

Re: 2 simple ideas: d-pad and monster loot

Post by Antison »

Grim Reaper wrote:
Thu Jul 02, 2020 11:43 pm
Considering first option, movable d pad would be higly wanted thing
It already is moveable
"A home without a beagle is just a house"

Post Reply