Right, but I primarily use my mini keyboard, hitting the arrow keys to run into enemies, and repeatedly hitting any arrow to keep attacking until they are dead...until I have to go into inventory or use quick slots, then I have to actually touch the screen, and I use a stylus cause I am super-picky-OCD +12 about finger prints...LOLfiernaq wrote:You should be able to tap anywhere on the screen while you're in combat to attack again. The attack button itself is never actually necessary.
Oh, and Taledus, it's called a fork and assuming you can make it an option rather than a constant setting I'm sure Oskar would be willing to look into merging the branches back into each other.
But I did not know just click anywhere on the screen. I will have to test that out later.
And I wasn't looking to fork from the project with this as I am not very proficient with Java (actually I have no clue what is going on cause I am experienced with .NET stuff). If I ever happened to luck up and get it to work, it would then have to be thoroughly looked at by one of the dev's in order to make a menu option for it, as well as all the necessary GUI stuff that goes along with having an optional GUI layout for tablets (using landscape layout)...I'm not sure it is very popular.