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Re: Ideas for The Next Meeting

Posted: Wed Jun 05, 2013 1:53 am
by Pyrizzle
~*~*~Voice your Opinion!~*~*~

What suggested Ideas do you think would be a perfect fit into Andor's Trail?

(Please post why and a link to the thread)

Popular ideas will be considered for discussion at the next meeting.

Re: Ideas for The Next Meeting

Posted: Wed Jun 05, 2013 2:29 am
by sorrow
http://andorstrail.com/viewtopic.php?f=4&t=1545

This quest I think with the right nudge would make an awesome addition to at plus everyone wants some dragons

Re: Ideas for The Next Meeting

Posted: Thu Jun 06, 2013 7:29 am
by Tulkas
Pyrizzle wrote:~*~*~Voice your Opinion!~*~*~

What suggested Ideas do you think would be a perfect fit into Andor's Trail?

(Please post why and a link to the thread)

Popular ideas will be considered for discussion at the next meeting.
A tiny bit of self promotion

http://andorstrail.com/viewtopic.php?f=4&t=2085

Re: Ideas for The Next Meeting

Posted: Thu Jun 06, 2013 1:49 pm
by sorrow
sorrow likes +1

Re: Ideas for The Next Meeting

Posted: Sat Jun 08, 2013 1:01 am
by Pyrizzle
Tulkas wrote:Popular ideas will be considered for discussion at the next meeting.
A tiny bit of self promotion

http://andorstrail.com/viewtopic.php?f=4&t=2085[/quote]

That link contains quite a few ideas all in one post. Anything specific on there that you really want to have discussed?

Skill Tree: I love this idea and have been working on a few concepts on how to make the skills have an effect on eachother.

Exotic Metals for Equipment: +1 I think this would be a great way to make the world of Ando'r Trail one of a kind, especially if all the names are only found within our realm.

PVP Area (arena): This idea has been submitted and rejected before due to the fact that it would require more permissions upon downloading.

Re: Ideas for The Next Meeting

Posted: Sat Jun 08, 2013 8:01 pm
by Tulkas
If I had to narrow it down, I'd choose exotic metals like Silvanum, skill trees, implement board posters characters into game, Heartsteal bonus vs demons, and the skills, like Arulir strength and vampiric force. I would also like input as to the ideas the developers are keen to.

Re: Ideas for The Next Meeting

Posted: Fri Jul 19, 2013 6:28 am
by SkrikRunkarN
This is just an idea that I didn't see in the link: http://andorstrail.com/viewtopic.php?f=4&t=1504
It has to do with constructs:

Wouldn't it be cool if constructs could be affected by "crushing blow" (it could be called by another name, like "demolish")?
It just came to my mind that it could add some extra spice to the game, whenever the update with constructs etc. is done.
This thing could work like if you land a successful hit of "crushing blow" you will lower ALL the contruct's stats (AC, AD, BC, DR, MaxHP, CC, CE etc.) by.. 1% / 1 point? and the max AP could be reduced by 1 or 2. Or any other effect, Idk, just not making "crusing blow" to overpowered -that would be sad.

I think "crushing blow" could be overpowered if it could be stacked.. maybe it could be a skill as could be maxed at Lv.4 or if it could be in some weapons stats (it could also be like if it's just possible to obtain the ability of making "crushing blow"s if you find a legendary weapon or something like that) :P

I'm just brainstorming lol

Re: Ideas for The Next Meeting

Posted: Fri Jul 26, 2013 4:03 pm
by Sarumar
hmm.. once agaon i started over... IMO Pack Leader is too easy, two wolf before it are much more harder...

How about if this boss have one or more sidekicks ?

Re: Ideas for The Next Meeting

Posted: Fri Jul 26, 2013 6:28 pm
by Antison
Sarumar wrote:hmm.. once agaon i started over... IMO Pack Leader is too easy, two wolf before it are much more harder...

How about if this boss have one or more sidekicks ?
I've always thought that the wolf pack boss was a lightweight. But on the other hand, so is the item it drops. So maybe it shouldn't be adjusted.

Re: Ideas for The Next Meeting

Posted: Fri Jul 26, 2013 7:16 pm
by Sarumar
Antison wrote:
Sarumar wrote:hmm.. once agaon i started over... IMO Pack Leader is too easy, two wolf before it are much more harder...

How about if this boss have one or more sidekicks ?
I've always thought that the wolf pack boss was a lightweight. But on the other hand, so is the item it drops. So maybe it shouldn't be adjusted.
How about to change the item category to the "cloth" ?

IMO after that it will be intresting . . .


... edited and add... :

I like world map system, but .. now when world of AT is constantly growing i love to see more option to zoom out of the current map.

...edited again and add...:

Maelvon :-(

IMO he needs more power too..

... and again :lol: :
I love to see some items with ability to decrease use items cost