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Set Items Idea

Posted: Tue Jul 24, 2012 11:02 am
by Centurion
Well, as yesterdays "announcement", that I will introduce to you first set items idea, then here it is...decided to go for player´s father (in his honour)...and so here it is :D


I) MIKHAIL´S VESTMENTS

1) Mikhail´s Robe (leather armor): BC: 10, DR: 1, (Max)HP: 7
2) Mikhail´s Hood (leather helmet): BC: 5, AC: -2, (Max)AP: 1
3) Mikhail´s Sandals (leather boots): BC: 5, AD: 1, CS: 5
4) Mikhail´s Grip (leather gloves): BC: 5, AC: 3, CM: 1.0
FULL SET BONUS – HP: 10, DR: 2, AC: 8, AD: 1-3

As usually...every critizism is very welcomed...as I tell you that is very first larger idea...tried to make bonuses balanced (still may look overpowered though :S)...But yes have a good reading and judgeing over the idea here :)

Re: Set Items Idea

Posted: Tue Jul 24, 2012 2:06 pm
by scottdog
Very good idea centurion,perhaps some of the stats can be tweaked abit, love the idea of the full set bonus ! Its a +1 from me and I have a funny feeling that there will be a few more pluses from other players on this topic, well done ;)

Re: Set Items Idea

Posted: Tue Jul 24, 2012 2:37 pm
by scottdog
Just an idea on this centurion,why don't you use this for a quest, our hero's father was once a mighty warrior and now all his equipment is scatterd across the world, in honour of your father you set out to find all his equipment so you can wear it for yourself and be a great warrior like your father !the stats would have to be good for all the items though IMO !

Re: Set Items Idea

Posted: Tue Jul 24, 2012 3:13 pm
by Centurion
Hmm... +1 Great idea...I should make questline about this set item finding...it takes some time though to make up the storyline for it :)...but yes sounds very great to do that ;)

Re: Set Items Idea

Posted: Tue Jul 24, 2012 3:23 pm
by scottdog
I like what I see centurion,just remember alot of players have really nice equipment now so them to switch their items the stats for our hero's fathers items should be nice and tempting,but looking forward to seeing what you come up with :D

Re: Set Items Idea

Posted: Tue Jul 24, 2012 4:04 pm
by Centurion
I will make something up...if lucky I get some starting ready tonight (probably items stats changes)...questline thinking takes longer...will do my best though :)

Re: Set Items Idea

Posted: Tue Jul 24, 2012 4:24 pm
by scottdog
Nice one centurion :D PM me if you want if you need any ideas !

Re: Set Items Idea

Posted: Tue Jul 24, 2012 4:30 pm
by Sarumar
Centurion wrote:Well, as yesterdays "announcement", that I will introduce to you first set items idea, then here it is...decided to go for player´s father (in his honour)...and so here it is :D
I) MIKHAIL´S VESTMENTS

1) Mikhail´s Robe (leather armor): BC: 10, DR: 1, (Max)HP: 7
2) Mikhail´s Hood (leather helmet): BC: 5, AC: -2, (Max)AP: 1
3) Mikhail´s Sandals (leather boots): BC: 5, AD: 1, CS: 5
4) Mikhail´s Grip (leather gloves): BC: 5, AC: 3, CM: 1.0
FULL SET BONUS – HP: 10, DR: 2, AC: 8, AD: 1-3

As usually...every critizism is very welcomed...as I tell you that is very first larger idea...tried to make bonuses balanced (still may look overpowered though :S)...But yes have a good reading and judgeing over the idea here :)
Currently only weapons can give bonus to AP or CM for good reason. It is realky difficult to balance game and item if you got those bonuses in some other type of equipment.

But I love to see something like necklace of opportunity +1 to max AP and -1 to move cost and Jewel of the Assasin CM +1.0 and CC +10% :twisted: Sadly those too are overpowered I fear :(

Re: Set Items Idea

Posted: Tue Jul 24, 2012 4:48 pm
by scottdog
scottdog wrote:Very good idea centurion,perhaps some of the stats can be tweaked abit, love the idea of the full set bonus ! Its a +1 from me and I have a funny feeling that there will be a few more pluses from other players on this topic, well done ;)
That is why I said some of the stats need sorting like sarumar says some might be too overpowering but if the items can be balanced rite I'm sure your onto a winner centurion :D

Re: Set Items Idea

Posted: Tue Jul 24, 2012 8:25 pm
by Centurion
Well I will tweak stats for those items over again and also try to give the quest storyline introduction as soon as possible...now I am working only on this idea here...to make this maximizing result :D Wish me luck :)