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Morality Check

Posted: Sun Aug 19, 2012 1:34 am
by nether
With games like these, I LOVE it when I can see how many wrong\right choices I made in the sense of moral values and compare them with others. I often go through my first playthrough making choices a lot how I would make them in real life if I had to.

As the game crawls ever so slowly (which is not a bad thing at all :lol: ) to its finish, some type of log or meter displaying your actions and their effects would be pretty neat to observe, especially if it appeared at the very end of the game when everything is finished and you can kind of just look back at all the choices you made, see if you were more evil than good :twisted:

This could be organized in a couple ways I'm thinking now.... a straight log of your actions that involved a side\morality, or something like this:

Kills:
- You chose not to kill ------
- You killed ------ over a disagreement at -------.
- You sided with ------- and killed --------- as a result, stopping so and so from taking place.

Siding:
You helped ---------- do ---------
You supported ------ in blah cause, which affected --------

and probably some extras that I cant remember. But this is something that I'd definitely want to see at the end of the game, if not anytime else. They would make pretty nice end credits too.

Re: Morality Check

Posted: Sun Aug 19, 2012 2:03 am
by Pyrizzle
nether wrote:With games like these, I LOVE it when I can see how many wrong\right choices I made in the sense of moral values and compare them with others. I often go through my first playthrough making choices a lot how I would make them in real life if I had to.

As the game crawls ever so slowly (which is not a bad thing at all :lol: ) to its finish, some type of log or meter displaying your actions and their effects would be pretty neat to observe, especially if it appeared at the very end of the game when everything is finished and you can kind of just look back at all the choices you made, see if you were more evil than good :twisted:

This could be organized in a couple ways I'm thinking now.... a straight log of your actions that involved a side\morality, or something like this:

Kills:
- You chose not to kill ------
- You killed ------ over a disagreement at -------.
- You sided with ------- and killed --------- as a result, stopping so and so from taking place.

Siding:
You helped ---------- do ---------
You supported ------ in blah cause, which affected --------

and probably some extras that I cant remember. But this is something that I'd definitely want to see at the end of the game, if not anytime else. They would make pretty nice end credits too.
Interesting suggestion! This would be really cool to see at the very end of the game.

It could be easily calculated in numbers determined by your choices (each choice has a simple value)

You helped person A kill person B: -5
You helped person A locate missing item B: +2
You never drank a Bonemeal potion: +15 (THEY ARE ILLEGAL!!!!)
total = +12 (you are good)

Re: Morality Check

Posted: Sun Aug 19, 2012 2:09 am
by nyktos
wait till you talk to the Seer in Remgard...
:twisted:

Re: Morality Check

Posted: Sun Aug 19, 2012 2:19 am
by nether
nyktos wrote:
wait till you talk to the Seer in Remgard...
:twisted:

NNNNYYKTOOOS!

Don't torture me like this :evil:

Re: Morality Check

Posted: Sun Aug 19, 2012 2:21 am
by Pyrizzle
nether wrote:
nyktos wrote:
wait till you talk to the Seer in Remgard...
:twisted:

NNNNYYKTOOOS!

Don't torture me like this :evil:
It's what he does best. :lol: I'm not gonna help by saying "just wait until the next update, big things are happening in our tiny world."

Re: Morality Check

Posted: Mon Aug 20, 2012 12:21 am
by NewAgeOfPower
Quick question:

What exactly *are* the seer's visions linked to?

Re: Morality Check

Posted: Mon Aug 20, 2012 12:25 am
by Antison
NewAgeOfPower wrote:Quick question:

What exactly IS the seer's visions linked to?
What do you mean "linked to"?

Re: Morality Check

Posted: Mon Aug 20, 2012 10:29 am
by phydeaux
NewAgeOfPower wrote:Quick question:

What exactly *are* the seer's visions linked to?
The completed quests portion of your save game y