My game ideas thread

Unstructured ideas, requests and suggestions for the development of the game.
Tulkas
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My game ideas thread

Post by Tulkas »

hi guys heres some ideas I have and I will add to it when more come to me.

Skills Trees Based on Your Decisions http://andorstrail.com/viewtopic.php?f=4&t=3373

Implement chosen board posters' characters into the game!
http://andorstrail.com/viewtopic.php?f=4&t=3410

Ranged monster attacks - increases the importance of movement cost

Mysterious ultra high level dungeon
http://andorstrail.com/viewtopic.php?f=4&t=1891

champion monsters - ultra rare! Ultra tough and random appearance

Counter attack - high level. ala concussion. "If your block chance is X related to attackers attack chance, then you have Y percentage chance to counterattack

<<<<<<<Edit #1, 9/17/2012>>>>>>
Would it be possible to implemented a PvP arena, where we can upload our characters' data and have them face off vs our other board posters characters using the same in game fighting engine?

<<<<<<<<Edit #2, 4/21/2013>>>>>>
Lesser War Helm, (Legendary item):
+4 critical skill
Monster spawn rate doubles
+0-2 damage
-25 BC
Shadow Siphon level 2 (steals two HP/round feeds it to lowest hp enemy )

Lesser Helm of Peace (Legendary):
50% Monster Spawn Rate
+6% BC
Damage resistance +1
Minor fatigue

Sarumar's Gloves! (Legendary)
+10 AC
+10 BC
+25% experience
+0-2 AD

Sarumar's Straight Jacket (legendary)
EFFECT: New Random effect every three rounds
-25% BC
-25% AC

Skills
Advanced combat speed +2 AP

Arulir Strength: % chance to do double attack damage

vampiric force: +x hit point drain on current target heals character/round (doesn't work while not in combat)

Aura of Darkness -x AC on current target only

Aura of Feebleness: -x AP on current target only

[NPC MONSTER] Bane: +% chance to dodge, +% damage against [MONSTER]
So if you hate spiders, you can choose spiders, or Arulirs, ------or snakes, whatever.

Threads
Monster Faster Respawn - http://andorstrail.com/viewtopic.php?f=4&t=3381

Shops That Trade in Legendary/Extraordinary Items http://andorstrail.com/viewtopic.php?f=4&t=3372

*******edit 5-3-13*******
Monsters More Accurately Sized
http://andorstrail.com/viewtopic.php?f=4&t=3569

Monster Respawn During Battle
http://andorstrail.com/viewtopic.php?f=4&t=3592

Heartsteal Bonus vs Demons
http://andorstrail.com/viewtopic.php?f=4&t=3544
This thread actually spawned a few ideas, such as the Legend of Delrin Graybeard and the forging of Silvanum & Heartsteal (enabled/assisted by Elythara herself) into a legendary set of armor.

Also for exotic metals to be included in the Andor's Trail world.
Last edited by Tulkas on Fri May 03, 2013 2:20 pm, edited 6 times in total.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
Taledus
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Re: My game ideas thread

Post by Taledus »

Great ideas Tulkas!
Tulkas wrote: Evil & good skills - can only get one type based on your choices.
Skill are available right off the bat in the skills menu. It's just how the system works at this time. There is a thread that discuss Combat Abilities, which has been discussed to only be available through paid training by Trainers. These guys would probably be available after certain quests have went one way or the other...but that is not to say that they will be in the game, just really good thoughts that they may.
Tulkas wrote: Implement chosen board posters' characters into the game!
Great idea for a contest there.
Tulkas wrote: Ranged monster attacks - increases the importance of movement cost
I believe ranged attacks are coming.
Tulkas wrote: Mysterious ultra high level dungeon
Would need more details...but that is a great area to work in - planning various areas of the AT-Verse. Have any thoughts on a good quest to tie in with this?
Tulkas wrote: champion monsters - ultra rare! Ultra tough and random appearance
I am slightly against this one about the random appearance. One major flaw of some games revolves around inconsistency. Currently I am working on a list to help point to the inconsistent areas. However, varying NPC sprites has been brought up, as well as semi-transparent ones to blend into the maps for camoflage.

More advanced NPC's to fight are likely coming. It has even been discussed about an arena for something with really difficult NPC's to make your way through. Great point regardless.
Tulkas wrote: Counter attack - high level. ala concussion. "If your block chance is X related to attackers attack chance, then you have Y percentage chance to counterattack
See the thread on Parry somewhere here near the top. This is esentially referring to an additional attack should the enemy miss...we are just working on whether this be an attribute of the Hero, or another skill.
Wyrmspawn
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Re: My game ideas thread

Post by Wyrmspawn »

Evil and good skills were brought up on the magic threads, but didn't receive much enthusiasm. Maybe things are gonna change now that they have npcs granting skills.
Hey guys, I'm back.
Pyrizzle
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Re: My game ideas thread

Post by Pyrizzle »

Here is a link to a page containing all suggested ideas: http://andorstrail.com/viewtopic.php?f=4&t=1504
Tulkas wrote:Evil & good skills - can only get one type based on your choices.
Cool idea, there are discussions on having a rating on how good or bad your player is but having skills is a new suggestion as far as i can remember.
Tulkas wrote:Implement chosen board posters' characters into the game!
Interesting, this would be kind of neat as an addition to the game. the only thing is that the players who don't post on the forums will not know it is a forum member. lol love it!
Tulkas wrote:Ranged monster attacks - increases the importance of movement cost
http://andorstrail.com/viewtopic.php?f=4&t=1253

Tulkas wrote:Mysterious ultra high level dungeon
http://andorstrail.com/viewtopic.php?f=4&t=1962
Tulkas wrote:champion monsters - ultra rare! Ultra tough and random appearance
http://www.andorstrail.com/viewtopic.php?f=4&t=2027 This idea was suggested on this thread.
Tulkas wrote:Counter attack - high level. ala concussion. "If your block chance is X related to attackers attack chance, then you have Y percentage chance to counterattack
http://andorstrail.com/viewtopic.php?f=4&t=2032
Tulkas wrote:<<<<<<<Edit #1, 9/17/2012>>>>>>
Would it be possible to implemented a PvP arena, where we can upload our characters' data and have them face off vs our other board posters characters using the same in game fighting engine?
http://andorstrail.com/viewtopic.php?f=4&t=1483
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
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nyktos
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Re: My game ideas thread

Post by nyktos »

thanks, Brother!

:twisted:
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
Pyrizzle
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Re: My game ideas thread

Post by Pyrizzle »

nyktos wrote:thanks, Brother!

:twisted:
No problem! I'm on fire tonight. :lol:

Happy hunting everyone!
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
Tulkas
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Re: My game ideas thread

Post by Tulkas »

I've got some skill & item ideas, from other threads, to add to my list on the first post.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
only1doug
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Re: My game ideas thread

Post by only1doug »

Tulkas wrote:Mods! Please Delete spam in the post above! (And this post after you delete the spam ;) )
you can report spam with the red exclamation mark in the bottom right hand corner of the post.
Lvl: 80, XP: -, Gold: -, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0
HP: 259, AC: 250%, AD: 63-69, AP: 2, ECC: 0%, CM: -, BC: 30%, DR: 5
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sorrow
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Re: My game ideas thread

Post by sorrow »

Here are my ideas
1. Make a bmp that heals all affects like poision fatigue ect.
2. Make it were we can have our own house were we kill monsters and the drop items to build our house.
3. Make it were we have a chance to have the hide of the said monster to put in said house.
4. Make it were we can cook raw mear or make a place were we can give some1 raw meat and for a price they cook it for us.

That's all I got now love the and.love the fact there's no sound

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
nezkeys79
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Re: My game ideas thread

Post by nezkeys79 »

I like your suggestion of creating armour/weapons named after characters on the board that's cool.

NezMcNezza's Helm/Breastplate/Gauntlets/Boots
AC +25
AD +25
BC +25
HP +25



Set Bonus: AP-2 / Crit Rate 25%

lolz all my items are overpowered. How to obtain? 0.1 drop rate on level 1 mobs. drop rate increases by .1 per level of mob fighting. i.e level 100 mob has a 10% chance to drop.
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