Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
teleporting system in AT_?
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- VIP
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- Joined: Sat Jun 21, 2014 4:00 am
- android_version: 9.0 - Pie
- Location: lodar's hideout
teleporting system in AT_?
travelling to new places is very interesting in the world of andors trail. but visiting the old places like going again to BWMS or Remgaurd is quite time consuming for players that are level 50-60. so if a teleporting system can be established in game which can be accessible only after certain level. and it can also be realated to some quest or skill. and this easyness should be after some hard work. like you have to find a special gem (like gem of warmth) and when you place them in the desired city only then you are able to teleport there or things like that.what do you think.let me know. ...
- rijackson741
- Posts: 4451
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- android_version: 10 - Android 10
- Location: Somewhere in Dhayavar
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Re: teleporting system in AT_?
Teleporting, and any other form of fast travel, has been rejected (numerous times).
There's a list here: http://andorstrail.com/wiki/doku.php?id ... cted_ideas. It's not complete though, and there are other ideas that have also been rejected, for example any type of magic beyond potions and actor conditions.
There's a list here: http://andorstrail.com/wiki/doku.php?id ... cted_ideas. It's not complete though, and there are other ideas that have also been rejected, for example any type of magic beyond potions and actor conditions.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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- VIP
- Posts: 573
- Joined: Sat Jun 21, 2014 4:00 am
- android_version: 9.0 - Pie
- Location: lodar's hideout
Re: teleporting system in AT_?
but this type of thing is being used in BWMS
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
- android_version: 8.0
- Location: Eclipse
Re: teleporting system in AT_?
Yep, but as point to point, short ranged ones. These are tolerated, must not be abused, and justified by storyline and/or level design.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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- VIP
- Posts: 573
- Joined: Sat Jun 21, 2014 4:00 am
- android_version: 9.0 - Pie
- Location: lodar's hideout
Re: teleporting system in AT_?
ok,thanx for the details rijackson741 and zukero. maybe I can improve this kind of idea.