v0.8.9 (Bugfixes + translations) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io
Status effects on enemies
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Status effects on enemies
During combat mode, we can only see the status condition inflicted on the character, not the enemy. For example,
Maybe have an icon at the top of the screen near the enemy's hp. Is that idea worth it?
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- rijackson741
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Re: Status effects on enemies
This has come up before, but I can't find the thread. I agree with you though. Monster stats are also not changed for some effects, such as Taunt: http://andorstrail.com/viewtopic.php?f= ... ter#p51142
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Voom
- VIP
- Posts: 617
- Joined: Sat Dec 19, 2015 5:24 pm
- android_version: 7.0
- Location: Fort Lauderdale, FL