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Hats

Unstructured ideas, requests and suggestions for the development of the game.
Capeditiea
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Hats

Post by Capeditiea »

okay so one of the three equipment things that are lacking are Hats.

LET'S DO THIS! (mortal kombat themes.permiates the air)


First idea.
The Thinking Cap
+5AC -1AP -1Move +1%EXP
The Helm of Lore
Legendary
+25%BC +1AP 25% Chance to cause Daze
Spiked Cap of (some monster yet to be created)
+2-4AD -5%AC +.5%EXP
Dunce Cap
-1AD +5%AC/BC 2.0CM

Silly Hat
-2move +1AP +5% EXP!
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
Player Name: E LVL: 28 (The Fated No IF Build)
i am spoiler happy now that i have figured it out. :3
:D
Pyrizzle
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android_version: 6.0 - Marshmallow
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Re: Hats

Post by Pyrizzle »

These hats are OP imho... The ones that effect AP would be too powerful in game when combined with the Jewel of Fallhaven.
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
Capeditiea
Posts: 251
Joined: Mon Feb 06, 2017 6:44 pm
android_version: 7.1 - Nougat
Contact:

Re: Hats

Post by Capeditiea »

true, maybe rid the -AP part?
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
Player Name: E LVL: 28 (The Fated No IF Build)
i am spoiler happy now that i have figured it out. :3
:D
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rijackson741
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android_version: 10 - Android 10
Location: Somewhere in Dhayavar
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Re: Hats

Post by rijackson741 »

As Pyro notes, anything that changes action points, attack cost, move cost, etc, has to be very carefully evaluated in terms of what's already in the game. These stats change the balance of the game far more than any others do.

What do you mean by EXP? It is not possible for items to change experience.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Antison
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Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Hats

Post by Antison »

" +1%EXP"?

OP? Well, not really. Except for the one with the -AP.

I wouldn't touch a single one of these with a ten foot pole.
Last edited by Antison on Sun Feb 12, 2017 2:50 pm, edited 1 time in total.
"A home without a beagle is just a house"
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rijackson741
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Re: Hats

Post by rijackson741 »

Capeditiea wrote:true, maybe rid the -AP part?
What do you intend that to do? Lower a players action points? Or lower a cost (e.g. attack cost)?
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
Capeditiea
Posts: 251
Joined: Mon Feb 06, 2017 6:44 pm
android_version: 7.1 - Nougat
Contact:

Re: Hats

Post by Capeditiea »

attack cost.
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
Player Name: E LVL: 28 (The Fated No IF Build)
i am spoiler happy now that i have figured it out. :3
:D
Pyrizzle
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Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: Hats

Post by Pyrizzle »

Pyrizzle wrote:**Most of** these hats are OP imho... The ones that effect AP would be too powerful in game when combined with the Jewel of Fallhaven.
edited

:mrgreen: Adjusted my first statement slightly here
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
Tomcat
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Posts: 1353
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Hats

Post by Tomcat »

rijackson741 wrote:
What do you mean by EXP? It is not possible for items to change experience.
I read that to be similar to Fast Learner
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Capeditiea
Posts: 251
Joined: Mon Feb 06, 2017 6:44 pm
android_version: 7.1 - Nougat
Contact:

Re: Hats

Post by Capeditiea »

yeah. similar to fast learner. ;)
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
Player Name: E LVL: 28 (The Fated No IF Build)
i am spoiler happy now that i have figured it out. :3
:D
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