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Just a quick idea

Posted: Sat Jun 24, 2017 12:44 am
by Azazel
I thought it'd be cool to have a pet. Think he could follow you around and help you fight. Or you could sic him on enemies or something. A computer game called Castaway comes to mind. I don't know much about programming but it was just a thought.
Love,
A terrified noob

Re: Just a quick idea

Posted: Sat Jun 24, 2017 2:16 am
by rijackson741
This has been suggested before, but I can't find the threads (try searching for "familiar", or "pet" :roll: ). It would require a lot of coding, because it would change a lot about combat and player to NPC interaction. At this point in time new content is the major priority, and we are concentrating on that.

Re: Just a quick idea

Posted: Mon Jun 26, 2017 5:13 pm
by eldar healer
Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊

Re: Just a quick idea

Posted: Mon Jun 26, 2017 5:38 pm
by Azazel
eldar healer wrote: ↑Mon Jun 26, 2017 5:13 pm Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊
I think that's a good idea. You guys should consider that one.

Re: Just a quick idea

Posted: Mon Jun 26, 2017 9:50 pm
by ace
Azazel wrote: ↑Mon Jun 26, 2017 5:38 pm
eldar healer wrote: ↑Mon Jun 26, 2017 5:13 pm Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊
I think that's a good idea. You guys should consider that one.
Nice idea..

Re: Just a quick idea

Posted: Tue Jun 27, 2017 12:44 am
by Voom
I very much agree. Do you know how many times I chose to not get certain equipment b/c it would have been wrong?
dark protector, marrowtaint

Re: Just a quick idea

Posted: Tue Jun 27, 2017 12:55 am
by Azazel
eldar healer wrote: ↑Mon Jun 26, 2017 5:13 pm Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊
Off topic question: what the heck is your avatar?

Re: Just a quick idea

Posted: Tue Jun 27, 2017 8:38 am
by eldar healer
Lol I tried creating something on paint with a creeper from Minecraft but the file got corrupted with another pic. I couldn't be bothered to change it so voila

Re: Just a quick idea

Posted: Tue Jun 27, 2017 8:52 am
by eldar healer
There you go. A better avatar lol

Re: Just a quick idea

Posted: Tue Jun 27, 2017 1:07 pm
by rijackson741
eldar healer wrote: ↑Mon Jun 26, 2017 5:13 pm Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊
Voom wrote: ↑Tue Jun 27, 2017 12:44 am I very much agree. Do you know how many times I chose to not get certain equipment b/c it would have been wrong?
dark protector, marrowtaint
AT is designed to make you make choices, not all of them easy. It is not desirable to change that. Morally ethical endings are not required, or even necessarily desirable. There is always at least one morally ethical ending, although in the case of Cheap cuts it's only to decline to kill the sheep, for which you get nothing. You have to make your choices, and live with them :twisted:
I destroyed the dark protector, but got Marrowtaint