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Just a quick idea

Unstructured ideas, requests and suggestions for the development of the game.
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Azazel
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Just a quick idea

Post by Azazel »

I thought it'd be cool to have a pet. Think he could follow you around and help you fight. Or you could sic him on enemies or something. A computer game called Castaway comes to mind. I don't know much about programming but it was just a thought.
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Re: Just a quick idea

Post by rijackson741 »

This has been suggested before, but I can't find the threads (try searching for "familiar", or "pet" :roll: ). It would require a lot of coding, because it would change a lot about combat and player to NPC interaction. At this point in time new content is the major priority, and we are concentrating on that.
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eldar healer
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Re: Just a quick idea

Post by eldar healer »

Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊
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Azazel
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Re: Just a quick idea

Post by Azazel »

eldar healer wrote: Mon Jun 26, 2017 5:13 pm Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊
I think that's a good idea. You guys should consider that one.
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ace
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Re: Just a quick idea

Post by ace »

Azazel wrote: Mon Jun 26, 2017 5:38 pm
eldar healer wrote: Mon Jun 26, 2017 5:13 pm Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊
I think that's a good idea. You guys should consider that one.
Nice idea..
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Voom
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Re: Just a quick idea

Post by Voom »

I very much agree. Do you know how many times I chose to not get certain equipment b/c it would have been wrong?
dark protector, marrowtaint
Voom
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Azazel
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Re: Just a quick idea

Post by Azazel »

eldar healer wrote: Mon Jun 26, 2017 5:13 pm Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊
Off topic question: what the heck is your avatar?
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eldar healer
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Re: Just a quick idea

Post by eldar healer »

Lol I tried creating something on paint with a creeper from Minecraft but the file got corrupted with another pic. I couldn't be bothered to change it so voila
Player Name: james gold 19437
Lvl: 45 XP: 1649805 AP: 12/3 HP: 127 AC: 217% AD: 19-31 CHS:18 CM: 2.0 BC: 113% DR: 7
Skills: BS: 1 CS: 2 IF: 2 Reg: 2 MF: 1
WP:Da: 1 WP:1S: 1 AP:L: 1 AP:S: 2 FS:WS: 2
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eldar healer
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Re: Just a quick idea

Post by eldar healer »

There you go. A better avatar lol
Player Name: james gold 19437
Lvl: 45 XP: 1649805 AP: 12/3 HP: 127 AC: 217% AD: 19-31 CHS:18 CM: 2.0 BC: 113% DR: 7
Skills: BS: 1 CS: 2 IF: 2 Reg: 2 MF: 1
WP:Da: 1 WP:1S: 1 AP:L: 1 AP:S: 2 FS:WS: 2
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rijackson741
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Re: Just a quick idea

Post by rijackson741 »

eldar healer wrote: Mon Jun 26, 2017 5:13 pm Another idea for a certain remgaurd quest
of mice and men.. if you decide not to kill the rats in the basement i think that they should return to human form upon killing aldrangor in what a stench. Maybe thwn they would be greatful and bestowe a reward on the adventurer? I think that would tie up loose ends and give a more morally ethical ending to both quests. Opinions please 😊
Voom wrote: Tue Jun 27, 2017 12:44 am I very much agree. Do you know how many times I chose to not get certain equipment b/c it would have been wrong?
dark protector, marrowtaint
AT is designed to make you make choices, not all of them easy. It is not desirable to change that. Morally ethical endings are not required, or even necessarily desirable. There is always at least one morally ethical ending, although in the case of Cheap cuts it's only to decline to kill the sheep, for which you get nothing. You have to make your choices, and live with them :twisted:
I destroyed the dark protector, but got Marrowtaint
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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