New maps

Unstructured ideas, requests and suggestions for the development of the game.
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Odin
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Re: New maps

Post by Odin » Thu Dec 21, 2017 4:48 pm

rijackson741 wrote:
Thu Dec 21, 2017 4:41 pm
I'm not a geologist, but I studied geology for a few years, so I think I am over picky about some stuff in maps :roll: . All the maps around Remgard have grey cliffs. But the beaches by the lake are brown :? . So where did the brown sand come from?

Your map looks nice. Leave it with the brown cliffs :D
Thx!

I'm glad you're "picky"... If everything is more detailed, it will level the quality of the game.
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ace
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Re: New maps

Post by ace » Fri Dec 22, 2017 9:34 am

nice work @Odin.

also, I am working on an underground city, which is hard to reach. but its taking time. now I fully understand what devs mean when they say that they ran out of time.
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Odin
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Re: New maps

Post by Odin » Fri Dec 22, 2017 11:07 am

ace wrote:
Fri Dec 22, 2017 9:34 am
nice work @Odin.

also, I am working on an underground city, which is hard to reach. but its taking time. now I fully understand what devs mean when they say that they ran out of time.
Thx :mrgreen:

Looks like we'll be having a lot of new content in the (near) future. Exciting :lol:
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rijackson741
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Re: New maps

Post by rijackson741 » Fri Dec 22, 2017 1:54 pm

Thanks to everyone that is creating new content! For the most part, it is not hard (although some of the "trickery" that Nut used to create his latest content is very far from obvious!), but it does take more time than you might initially think. So we really appreciate the time anyone puts in to create content. I should add that even if you don't finish it, make sure that what you have done ends up with the dev team. We have unfinished content from others, and much of it will get used. We also know of unfinished content (in one case, a very large chunk of content) that we don't have, and that's a shame, because it then becomes wasted work.
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Zukero
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Re: New maps

Post by Zukero » Fri Dec 22, 2017 4:54 pm

In this regard, know that you can attach tmx files to your posts on the forums.
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Voom
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Re: New maps

Post by Voom » Fri Dec 22, 2017 10:08 pm

That's good to know, thx guys.
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