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Time

Posted: Sat Sep 09, 2017 8:32 pm
by Schmmiiirc
Would it be possible/desirable to add *Time played* (or maybe *Characters age* if you like to kid yourself that it's not a game :D ) to the "Overview" screen?

Re: Time

Posted: Tue Sep 12, 2017 7:30 am
by Schmmiiirc
I guess no-one wants to know how much of their life they're wasting! :shock:

Re: Time

Posted: Tue Sep 12, 2017 11:35 am
by rijackson741
Schmmiiirc wrote: Tue Sep 12, 2017 7:30 am I guess no-one wants to know how much of their life they're wasting! :shock:
Probably ;)

I don't think the game tracks time. There are 6s rounds, but they stop (or at least ignored) when you enter combat, and a round is then as long or short as it takes you to make a decision about what to do. I guess that going forward it would be possible to track it, but it would not be possible to add that information to any existing savegame.

Re: Time

Posted: Tue Sep 12, 2017 3:21 pm
by Schmmiiirc
I'd thought that it could just take the time that the game was open or in play (or whichever factor was best) from the phone's own clock.

I've had games that will do that on a PC. It's not important, just rambling.

Re: Time

Posted: Tue Sep 12, 2017 11:06 pm
by rijackson741
It would certainly be possible to implement this, but not for existing savegames. A bigger question is how important is it relative to the very long to-do list of other wishes and improvements.

Re: Time

Posted: Sun Sep 17, 2017 1:48 pm
by Zukero
It could be a fun addition to the game. Indeed it couldn't be retroactive, but that's what you get for playing an evolving game ;)

Re: Time

Posted: Fri Feb 09, 2018 5:04 pm
by Capeditiea
Schmmiiirc wrote: Tue Sep 12, 2017 7:30 am I guess no-one wants to know how much of their life they're wasting! :shock:
...how'd you read my mind? five months in the future. :O
*but naw it would scar me... and scare me on how long it took just to get certain items. :3 because i am sure i am around 40+ hours in...