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Skill idea

Posted: Tue May 22, 2018 8:50 pm
by The Gray
I have an idea for a skill:
Ultimatum Attack-
(Maximum of 1 Skill point)
(Requires at least level 4 Weapon Accuracy)
(Requires at least level 5 More Criticals)
(Requires at least Strong Mind Skill level 1)
Effect: If an enemy is less than 40% of it's Max HP and you have less than 20% of you're max hp, IF you're attack is successful upon the next strike, this does not work on future strikes for rest of this battle, then increase you're Effective Critical Chance by 30% of you're total ECC and You're Critical Multiplier by +1.0.

I really think this would be a fun one to add for those boss fights lol

Re: Skill idea

Posted: Fri May 25, 2018 2:37 am
by Voom
LOL, I love how you structured that Effect. It definitely looks fun, but I don't know if those exact numbers would be viable. Very interesting concept though: once your char's HP drop below 20% of total HP, then... happens.

Also we can introduce effects dealing with the percentage of total or current HP of an enemy.

Re: Skill idea

Posted: Fri May 25, 2018 11:48 am
by The Gray
thanks :D, yeah I think we could expand on skills with the concept of an effect when either the enemy, you or both of the max hp(s) drop to a certain threshold.

Re: Skill idea

Posted: Mon Jul 30, 2018 9:32 am
by ace
It's like going berserk when player is near death situation. Nice idea.