Quicksand could be added to the swamp area west of Stoutford.
Or in deserts combined with an Antlion-like monster that you have to defeat to get out.
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Useful links
Project news - Source code of the game - Contribution guide - Wiki - ATCS Content Editor -Translate the game on Weblate - Example walkthrough - Andor's Trail Directory
Get the game from Google, our server, or F-Droid
Quicksand!
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- Posts: 218
- Joined: Mon Aug 10, 2015 9:23 am
- android_version: 4.4 - Kitkat
- Location: Germany
Re: Quicksand!
Firefly
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4
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Re: Quicksand!
in that case, why not add a monster that will attack you, but include a prevolent sign stating, "Warning Death Ahead!"
similar to that spot in Stoutford... *nods,
but make the monster a tank with high block chance... i mean here you are preoccupied with trying to get out of this quicksand and a monster really enjoys attacking you every 2 minutes.
but grant the player 1000 or so exp.
this way they can grind there at a cost... (items, gold, a huge increase of Movement AP cost, i guess 13 AP to move. attack cost getting +1AP and Attack Chance lowers by 10)
name the monster anoyance or something...
but then wherever you are going you get an extraordinary tower shield which grants -10 attack chance, 50 block chance, 5 damage resistance, and +3 AP attack cost.
*nods. this would give tank players a fun and annoying activity for about 20-30 minutes. :3
o also the monster would drop a legendary weapon, like a two handed great sword or something. which would give 3-5 damage, +10 attack chance, -30 block chance, +50HP
similar to that spot in Stoutford... *nods,
but make the monster a tank with high block chance... i mean here you are preoccupied with trying to get out of this quicksand and a monster really enjoys attacking you every 2 minutes.



but then wherever you are going you get an extraordinary tower shield which grants -10 attack chance, 50 block chance, 5 damage resistance, and +3 AP attack cost.
*nods. this would give tank players a fun and annoying activity for about 20-30 minutes. :3
o also the monster would drop a legendary weapon, like a two handed great sword or something. which would give 3-5 damage, +10 attack chance, -30 block chance, +50HP
Player Name: Capeditiea Lvl: 61 (Lost Forever in the Green Maze)
Player Name: ESC LVL: 26


Player Name: ESC LVL: 26


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