skill idea: "Hunter"

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The Gray
Posts: 98
Joined: Sat May 27, 2017 5:00 am
android_version: 6.0 - Marshmallow

skill idea: "Hunter"

Post by The Gray » Wed Mar 20, 2019 8:23 pm

its a skill i thought would go like this :3
-----------------------

Hunter:

Skill points max you can put in: 2

each skill point you put in to this skill increases the base damage you deal by 25% to feral monsters, like bees, dogs, snakes, wolves, etc.

*this is not used during critical hits*



hope its a good idea :3
The gray

Level: 60 | HP: 144/144 | Total EXP: 3932578 | Gold: 143077 | AP: 10/0 | ReC (AP): 5 | UiC (AP): 5 | MC (AP): 6
| AC (AP): 5 | AC: 298% | AD: 32-52 | CHS: 19 | CM: 2.0 | ECC: 14% | BC: 100% | DR: 6

Specialization: Weapon and Shield

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rijackson741
Posts: 2630
Joined: Tue Aug 20, 2013 2:04 am
android_version: 9.0 - Pie
Location: Somewhere in Dhayavar

Re: skill idea: "Hunter"

Post by rijackson741 » Fri Mar 22, 2019 1:15 pm

Good or bad, we can't realistically implement it. There is no tag on monsters for "feral", and it would be a lot of work to implement it and then assign it for every monster.
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:46-58, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

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The Gray
Posts: 98
Joined: Sat May 27, 2017 5:00 am
android_version: 6.0 - Marshmallow

Re: skill idea: "Hunter"

Post by The Gray » Fri Mar 22, 2019 11:19 pm

rijackson741 wrote:
Fri Mar 22, 2019 1:15 pm
Good or bad, we can't realistically implement it. There is no tag on monsters for "feral", and it would be a lot of work to implement it and then assign it for every monster.
awww~ okie~ :3 im glad u replied atleast~ =^w^= <3
The gray

Level: 60 | HP: 144/144 | Total EXP: 3932578 | Gold: 143077 | AP: 10/0 | ReC (AP): 5 | UiC (AP): 5 | MC (AP): 6
| AC (AP): 5 | AC: 298% | AD: 32-52 | CHS: 19 | CM: 2.0 | ECC: 14% | BC: 100% | DR: 6

Specialization: Weapon and Shield

User avatar
rijackson741
Posts: 2630
Joined: Tue Aug 20, 2013 2:04 am
android_version: 9.0 - Pie
Location: Somewhere in Dhayavar

Re: skill idea: "Hunter"

Post by rijackson741 » Sat Mar 23, 2019 12:15 am

I'm not against it. It would just be a lot of work to implement it.
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:46-58, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

User avatar
The Gray
Posts: 98
Joined: Sat May 27, 2017 5:00 am
android_version: 6.0 - Marshmallow

Re: skill idea: "Hunter"

Post by The Gray » Mon Mar 25, 2019 7:30 pm

is oki~ =^w^= ill tink ov moar owo
The gray

Level: 60 | HP: 144/144 | Total EXP: 3932578 | Gold: 143077 | AP: 10/0 | ReC (AP): 5 | UiC (AP): 5 | MC (AP): 6
| AC (AP): 5 | AC: 298% | AD: 32-52 | CHS: 19 | CM: 2.0 | ECC: 14% | BC: 100% | DR: 6

Specialization: Weapon and Shield

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Antison
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android_version: 8.0
Location: A home without a beagle is just a house

Re: skill idea: "Hunter"

Post by Antison » Mon Mar 25, 2019 10:28 pm

The Gray wrote:
Mon Mar 25, 2019 7:30 pm
is oki~ =^w^= ill tink ov moar owo
Um, what was that?

Code: Select all

Lv  AP   HP  AC  AD    BC DR CHS CM ECC
134 3/12 215 285 65-75 201 9
58  4/14 131 241 30-43 186 3
52  3/12 150 261 33-42 81  4 59  3.0 29
52  4/12 163 334 30-47 77  3
52  3/12 111 333 40-48 195 1
49  6/12 131 263 35-80 107 3
50  2/12 130 260 36-45 126 6

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The Gray
Posts: 98
Joined: Sat May 27, 2017 5:00 am
android_version: 6.0 - Marshmallow

Re: skill idea: "Hunter"

Post by The Gray » Tue Mar 26, 2019 12:47 am

Antison wrote:
Mon Mar 25, 2019 10:28 pm
The Gray wrote:
Mon Mar 25, 2019 7:30 pm
is oki~ =^w^= ill tink ov moar owo
Um, what was that?
wat im not allowed to bee myself? 3:<
The gray

Level: 60 | HP: 144/144 | Total EXP: 3932578 | Gold: 143077 | AP: 10/0 | ReC (AP): 5 | UiC (AP): 5 | MC (AP): 6
| AC (AP): 5 | AC: 298% | AD: 32-52 | CHS: 19 | CM: 2.0 | ECC: 14% | BC: 100% | DR: 6

Specialization: Weapon and Shield

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