Debuggable APK, Cooked Meat Quest

Unstructured ideas, requests and suggestions for the development of the game.
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Joined: Thu Dec 05, 2019 4:28 am
android_version: 10 - Android 10

Debuggable APK, Cooked Meat Quest

Post by ChefWes »

Hello forum members!
I've been playing this game since I was young, and I'd like to tinker around with the code and experiment with skill changes.

I've also been thinking about creating a repeatable quest- like the Rat Tails one- for obtaining cooked meat. You get meat, and the chargriller is stuck in a haunted forest. You have to kill these powerful bewitched trees to get the wood he needs for the cooked meat. The rare but incredibly annoying Food Poisoning condition is a hassle. With this quest, you get XP, gold, and a source of healing items all in one. That's the idea right now.

Problem is, I can't make any changes.
I use Android Studio. I've tried pulling from Github and importing from a ZIP file (also from Github) but being unable to create an APK or run it at all.
I've resorted to using the Profile/Debug APK option- it'll run, but the files are read-only. I'm unable to make changes.

How can I get a debuggable apk that I can modify and work with?


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Re: Debuggable APK, Cooked Meat Quest

Post by rijackson741 »

Until we make some changes to the sources you can't use the latest version of AS. Use this one: ... s.exe?dl=0. Also, where are you pulling the sources from?
Level:68, XP:5699534, PV:502, FQ:65
HP:220, AC:247, AD:46-58, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

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Re: Debuggable APK, Cooked Meat Quest

Post by Gonk »

See this post on how to setup AS. You can also PM me if you need more assistance:

If you want to start creating content then I suggest using our content studio. One download and you can start creating the meat quest. See


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Re: Debuggable APK, Cooked Meat Quest

Post by Zukero »

The master branch can be built with AS2.x, not AS3+
You can try the AS3_migration branch, but it's a bit old, and unfinished.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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