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Debuggable APK, Cooked Meat Quest

Posted: Thu Dec 05, 2019 5:08 am
by ChefWes
Hello forum members!
I've been playing this game since I was young, and I'd like to tinker around with the code and experiment with skill changes.

I've also been thinking about creating a repeatable quest- like the Rat Tails one- for obtaining cooked meat. You get meat, and the chargriller is stuck in a haunted forest. You have to kill these powerful bewitched trees to get the wood he needs for the cooked meat. The rare but incredibly annoying Food Poisoning condition is a hassle. With this quest, you get XP, gold, and a source of healing items all in one. That's the idea right now.

Problem is, I can't make any changes.
I use Android Studio. I've tried pulling from Github and importing from a ZIP file (also from Github) but being unable to create an APK or run it at all.
I've resorted to using the Profile/Debug APK option- it'll run, but the files are read-only. I'm unable to make changes.

How can I get a debuggable apk that I can modify and work with?

Thanks!
ChefWes

Re: Debuggable APK, Cooked Meat Quest

Posted: Thu Dec 05, 2019 1:30 pm
by rijackson741
Until we make some changes to the sources you can't use the latest version of AS. Use this one: https://www.dropbox.com/s/cy924oqpaori5 ... s.exe?dl=0. Also, where are you pulling the sources from?

Re: Debuggable APK, Cooked Meat Quest

Posted: Thu Dec 05, 2019 3:54 pm
by Gonk
See this post on how to setup AS. You can also PM me if you need more assistance:
viewtopic.php?f=6&t=5972

If you want to start creating content then I suggest using our content studio. One download and you can start creating the meat quest. See
viewtopic.php?f=6&t=4806

viewtopic.php?f=6&t=4560

Re: Debuggable APK, Cooked Meat Quest

Posted: Thu Dec 05, 2019 4:44 pm
by Zukero
The master branch can be built with AS2.x, not AS3+
You can try the AS3_migration branch, but it's a bit old, and unfinished.

Re: Debuggable APK, Cooked Meat Quest

Posted: Thu Aug 03, 2023 8:18 am
by JackieVasquez
The master branch can be built with AS2.x, not AS3+
You can try the AS3_migration branch, but it's a bit old, and unfinished.

Re: Debuggable APK, Cooked Meat Quest

Posted: Thu Aug 03, 2023 8:24 am
by JackieVasquez
I was also thinking of creating a repeatable quest - like the quest Rat Tails - to get cooked meat. The problem is, I can't make any changes.
How can I get a debuggable apk that I can modify and work with?

Re: Debuggable APK, Cooked Meat Quest

Posted: Thu Aug 03, 2023 10:57 am
by Antison
There's already a way to cook meat now in the latest version.

Re: Debuggable APK, Cooked Meat Quest

Posted: Mon Aug 07, 2023 11:08 pm
by rijackson741
JackieVasquez wrote: Thu Aug 03, 2023 8:24 am I was also thinking of creating a repeatable quest - like the quest Rat Tails - to get cooked meat. The problem is, I can't make any changes.
How can I get a debuggable apk that I can modify and work with?
Where are you now in the installation process? You need ATCS and Tiled, and preferably a git client.

Re: Debuggable APK, Cooked Meat Quest

Posted: Thu Aug 10, 2023 3:55 am
by MarcoRobertson
Can it be changed for Gratis in the next update?

Re: Debuggable APK, Cooked Meat Quest

Posted: Thu Aug 10, 2023 9:52 am
by Antison
MarcoRobertson wrote: Thu Aug 10, 2023 3:55 am Could it be changed in the next update?
Change what?