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Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 1:22 pm
by Grim Reaper
it was very unconsiderated of me, i will fix it in my both post, and then head to make post about last set i had in my mind.

Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 7:01 pm
by rijackson741
It can't work, because if you just used the cuirass you could get a big AP bonus, and if you are using a low AP weapon that would be massively OP.

Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 7:21 pm
by Grim Reaper
rijackson741 wrote: Tue Jun 02, 2020 7:01 pm It can't work, because if you just used the cuirass you could get a big AP bonus, and if you are using a low AP weapon that would be massively OP.
Already thought of that. without set you can get only 1 stack (unstackable) as described in main post, which is 2 AP, cuirass itself takes 3 AP. Set would provide abillity to have that skill stacking up to 5 times once you aquire all pieces of set, and only then you can use the weapon. Set would also provide that each of stacks of that skill lasts until it gets debuffed insteas of 1 round which wouldnt be easiest thing to code..
P.S. i was waiting for somebody to point that out 😉

Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 7:59 pm
by rijackson741
:?: :?:
It either stacks, or it doesn't stack. And the condition is only on one item, not on any of the others.

Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 8:10 pm
by Grim Reaper
Thats why its Set. Normally Juggernaut's Rage is Unstackable... But once you are wearing a whole set...
Juggernaut's Rage is stackable 5 times, Juggernaut's rage lasts until cleaned by Debuff effect instead of 1 round, AP: +1

I think you will have to make 2 same looking effects and 2 same looking cuirasses and then replace them when whole set is equppied or 1 item from the set is unequppied.. i am not seeing other way to go about it

To make it easier, you can makr juggernaut's rage last 2 rounds instead of changing it to permanetly once you get a whole set

Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 8:29 pm
by Antison
2 problems I have with this:
1. The actor condition can't be both 100% and x%
2. The game engine has no concept of equipment sets.

Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 8:57 pm
by Gonk
The Blackwater "set" is made a set by a non stacking actor condition. So only if you were some Blackwater items they get useful. Maybe this is an option for you, too.

Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 9:00 pm
by rijackson741
Grim Reaper wrote: Tue Jun 02, 2020 8:10 pm I think you will have to make 2 same looking effects and 2 same looking cuirasses and then replace them when whole set is equppied or 1 item from the set is unequppied.. i am not seeing other way to go about it
I see, but we have no ability to change one piece of equipment based on what other pieces of equipment you are wearing.

Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 9:04 pm
by Grim Reaper
Antison wrote: Tue Jun 02, 2020 8:29 pm 1. The actor condition can't be both 100% and x%
are you reffering to 100%, 80%, 60%, 40% and 20% chances to proc Juggernaut's Rage?
Wouldnt they stack if they were stackable if more of them proc?

Idea was to make them unstackable until you get five pieces of the set. Then they turn stackable up to 5x.
Antison wrote: Tue Jun 02, 2020 8:29 pm 2. The game engine has no concept of equipment sets.
Yea, i am aware of that.. all my 3 posts about new item sets are based on the idea that you will indeed implement item sets. I did see set items were already suggested at "Links to Already suggested Ideas!" post at "Set Items Idea" post and i do hope they become a reallity.

Re: Shadow Juggernaut's Set

Posted: Tue Jun 02, 2020 9:07 pm
by Grim Reaper
rijackson741 wrote: Tue Jun 02, 2020 9:00 pm
Grim Reaper wrote: Tue Jun 02, 2020 8:10 pm I think you will have to make 2 same looking effects and 2 same looking cuirasses and then replace them when whole set is equppied or 1 item from the set is unequppied.. i am not seeing other way to go about it
I see, but we have no ability to change one piece of equipment based on what other pieces of equipment you are wearing.
Aw, would it be implentable? Either way, i am not seeing, nor it would be benefitional, to implent any of those item sets before at least 0.9 version of the game, as they would be a lil bit overpowered at this point.