I have the feeling there is a missing game mechanic to get bonemeal potions back after the guards have taken them from the player.
So here's my proposition:
Since the raids are happening in the city and every city has a blue-hooded ... friend ... lingering around somewhere, that friend should be able to sense if the player has been raided for his bonemeal potions. So he should offer a quest to help getting the potions back! One could pay him half the purchase price of the potions or whatever (would be nice if he limits to the amount of money you have - otherwise same problem as before).
Either make it a single "wait until I'm back" quest. Or maybe a bit more generic one where you actually are to enter the guards place, having them being distracted by the friend and the player getting to the crate with confiscated stuff (which of course must also be added then).
(an elaborated post about the reason behind this idea is found here: https://andorstrail.com/viewtopic.php?p=71930#p71930 )
Unstructured ideas, requests and suggestions for the development of the game.
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