Beta test version of Andor's Trail v0.7.8

Official news about Andor's Trail.
Aulrad
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Re: Beta test version of Andor's Trail v0.7.8

Post by Aulrad »

Well if that case happens.. its just a matter of estimation
:lol:
May the Elythran Potato bless you. :o :lol:

__Demo__
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Re: Beta test version of Andor's Trail v0.7.8

Post by __Demo__ »

It will be nice if you can still access the savegame and see the stats even after your character is dead.
Maybe teleport the character to a room with no way out?

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Demo
Lv 70 HP 46 AP 3/12 ATK Stats 324 65-71 DEF Stats 50

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Fallhaven Sentinel
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Re: Beta test version of Andor's Trail v0.7.8

Post by Fallhaven Sentinel »

__Demo__ wrote:
Tue Jan 14, 2020 12:58 pm
It will be nice if you can still access the savegame and see the stats even after your character is dead.
Maybe teleport the character to a room with no way out?
!!! You're a greyed-out ghost not able to leave the room or area where you died and can't interact with NPCs/mobs. Like a real ghost, basically. :lol: Haunting that same place forever.

Or, alternatively, stuck on a plot in the graveyard. Mikhail is standing next to the plot and he's saying things but can't hear you saying things. :cry:
~x

Gonk
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Re: Beta test version of Andor's Trail v0.7.8

Post by Gonk »

This is a really interesting idea and a nice solution for the problem. I don't think we will change it for this release but maybe for the next one. So better don't die before.

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rijackson741
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Re: Beta test version of Andor's Trail v0.7.8

Post by rijackson741 »

Fallhaven Sentinel wrote:
Tue Jan 14, 2020 4:15 pm
Or, alternatively, stuck on a plot in the graveyard. Mikhail is standing next to the plot and he's saying things but can't hear you saying things. :cry:
:lol:
I like this version.
Everything on the map would be walkable, except that you can't go past the graveyard walls (and, for technical reasons, you can't walk through Mikhail). So you can walk through trees, gravestones etc.
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

__Demo__
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Re: Beta test version of Andor's Trail v0.7.8

Post by __Demo__ »

I'm trying the permadeath mode, and I noticed that the Loneford rush strategy has been removed, which is good.

Also, I am playing permadeath WITHOUT Increased Fortitude (nor +5 HP levels of course). If that's not hell mode, I don't know what is.
Screenshot_20200116-113601.png

Here's what I thought about the permadeath mode:
  • Increased Fortitude at level 5 is highly recommended, although people would probably take it anyway (not me, because I am stupid).
  • Evasion 4 would be much more important as you don't want to die in a single failed flee attempt.
  • If you don't like hit-and-run strategy, you should probably pay some effort into block chance or damage resistance
  • Lodar's cave and the Graveyard could be the most difficult part, if you get caught, you are probably dead.
By the way, I've tried cloning the savegame, but you can only access one of them, and all other copies are corrupted, as they should be. Haven't tried the re-installing method tho, but I don't want to try it anyway.

Can't wait to see the v0.7.8 release
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Lv 70 HP 46 AP 3/12 ATK Stats 324 65-71 DEF Stats 50

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Nut
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Re: Beta test version of Andor's Trail v0.7.8

Post by Nut »

Thx for trying to get around the save restriction.
What do you mean by 'corrupted copies'?
Nut
_____
Lara: Lvl 49, HP 69, AC 229%, AD 28-33, CHS 41, BC 188% Do 6, IF 1, Ce 1, Ev 2, Reg 1, Ta 1, Dp 1, La 1
Conina: Lvl 38, Anwyn[/i]: Lvl 52, Nut: Lvl 61

__Demo__
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Re: Beta test version of Andor's Trail v0.7.8

Post by __Demo__ »

Nut wrote:
Thu Jan 16, 2020 6:11 am
Thx for trying to get around the save restriction.
What do you mean by 'corrupted copies'?
When you loaded one of them, other copies cannot be loaded anymore. This is what you get if you tried.
Screenshot_20200116-142214.png
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Lv 70 HP 46 AP 3/12 ATK Stats 324 65-71 DEF Stats 50

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Nut
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Re: Beta test version of Andor's Trail v0.7.8

Post by Nut »

Cool - I never got this message in my tests :)

When you're playing in this mode you should just be aware to save, before you start or load another character, or before you delete the Andors-trail app for any reason.
Nut
_____
Lara: Lvl 49, HP 69, AC 229%, AD 28-33, CHS 41, BC 188% Do 6, IF 1, Ce 1, Ev 2, Reg 1, Ta 1, Dp 1, La 1
Conina: Lvl 38, Anwyn[/i]: Lvl 52, Nut: Lvl 61

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Fallhaven Sentinel
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Re: Beta test version of Andor's Trail v0.7.8

Post by Fallhaven Sentinel »

__Demo__ wrote:
Thu Jan 16, 2020 4:42 am
and I noticed that the Loneford rush strategy has been removed, which is good.
What did they change exactly?
~x

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