[closed]Beta test version of Andor's Trail v0.7.2 is out!

Official news about Andor's Trail.
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by rijackson741 »

All the current members of the dev team are from Europe, which has an abundance of castles, and we have all visited many of them. So perhaps it's easy for us to expect everyone to know exactly what a castle is, but the reality is that the entire world is not full of castles, and AT is aimed at the entire world. So we have agreed to change Gyra's dialogue to "within the castle and its walls". Hopefully that is both precise enough and broad enough that it defines the search area for everyone.
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by BethelAbba »

eldar healer wrote: Sat Sep 15, 2018 9:47 pm Maybe you didn't find it in the keep?. Keeps and castle are different things
Well you guys did help me understand the song "Our House" by Madness a little better.

:P :P :P
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by Firefly84 »

If you are from Germany think of the Keep as the "Burgfried", the strongest part of a castle ("Schloss/Burg").
It has mostly the thickest walls. :geek:
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by zizkin »

Is there a typo in conversationlist_fallhaven_drunk : 'I sits outside now as you says, ok?' ? Or is it common to speak so when beeing drunk? I am asking because of a 'proper' translation into my mother tongue. Thanks
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by rijackson741 »

In any other circumstance that would be terrible English, but since he's a drunk it will work. For translation, just make him sound drunk :D
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by Odin »

I've finished all the new quests, except "Surprise?". Been Looking for Halvor, butt haven't found him yet after he left BWM.

Also still 15 places that I haven't visited / found yet :o :shock: Wich means there are 16 new places wich have no quest related to it.
And already been up the "alternative route" up the montain on the to Remgard.
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by rijackson741 »

Odin wrote: Tue Sep 18, 2018 9:38 am I've finished all the new quests, except "Surprise?". Been Looking for Halvor, butt haven't found him yet after he left BWM.
Halvor appears in this order
Crossglen, by the hall
BWM, just before you enter the collapsed mine
Remgard lake, next to Algangror's (the witch's) house
Charwood, on the first map with abandoned huts

I think :D . Someone should tell me if I got it wrong :D
Odin wrote: Tue Sep 18, 2018 9:38 am Also still 15 places that I haven't visited / found yet :o :shock: Wich means there are 16 new places wich have no quest related to it.
And already been up the "alternative route" up the montain on the to Remgard.
All the maps around Loneford, between the river and the dried up lake bed to the east, and south of the dried up lake bed, have been filled in. If you have a hole there, you missed some maps.

There is one map at Guynmart that is hard to find. If you have a hole in the worldmap, you missed it.

Remgard way, there are two sets of new maps. One is up in the plaguestrider area, in the rocky part of the trail. There's not much in those new maps, it just fllls things in a bit. The other is before you enter the caves. Stay north of the river, and climb some cliffs. You should find a trader camp up there.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by tektek10 »

i dont know if this is a bug but .. u cant change sides between unzel and vacor after telling unzel that u will side with him(very reasonable to do so though) but those who want to side with vacor wont have the same opportunity again
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by FeirXus »

Finally! After waiting for 3 years, it finally came out!
I started playing Andor's Trail when it was at its progress was paused, but I'm really glad to see its finally back to being developed again.

I've already completed 0.7.1 twice, and also finished all the quests EXCEPT ONE in the beta release.
So I have a suggestion, about the new graveyard used on the quest 'Mine for taking', the corpses/zombies permanently de-spawn after the quest is done and then there are no chances to get that legendary Marrowtaint necklace after that, so I'd like to suggest that only some of the zombies should be removed while some should stay so players can get the Marrowtaint necklace.

Next is about this quest named 'Stoutford's old Castle', I can't seem to be able to find where to BEGIN this new quest! I've tried talking to all NPCs in the city, but can't seem to start the quest, would be great if somebody could explain it, thanks!
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Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by Urbain »

I'm having a great time rolling through both new and old quests with a new character. The reworking of some of the old quests has been done very well, adding a bit more depth for the story. Nice work you guys.
In particular BWM is very well done. The new maps along with the reworked quest makes it a lot better in my opinion.
I am still having a few issues; first, the stuttering movement that I mentioned previously. It's worse on some maps than on others though it's always the same maps that it is bad on. The number of monsters on a given map seems to have little to do with it. Maybe it's just time to get a new tablet :)

I'm also still seeing two lake map tiles north of the castle yet when I'm in the actual map tile that ISN'T supposed to be a lake map it shows as it should in the world map. :?:
Andor's Trail on a Samsung Galaxy Tab4
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