[closed]Beta test version of Andor's Trail v0.7.2 is out!

Official news about Andor's Trail.
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GLOOSCAP3
Posts: 134
Joined: Mon Apr 28, 2014 7:31 am
android_version: 5.1 - Lolipop

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by GLOOSCAP3 » Fri Oct 19, 2018 9:21 pm

It does happen alot with save games. If I save the bridge for last. If I go earlier it's fine. I'll see if I can reproduce it on a new game again but may take a while to do all quest first
CUCHULAINN
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418-431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.

GLOOSCAP3
Posts: 134
Joined: Mon Apr 28, 2014 7:31 am
android_version: 5.1 - Lolipop

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by GLOOSCAP3 » Sat Oct 20, 2018 1:49 am

I told Rob take a hike he left the castle. Does the quest bug out or must I find him. I need him to distracted the guards but I can't find him does this mean roses quest is messed up for me
CUCHULAINN
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418-431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.

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Nut
Posts: 236
Joined: Mon Oct 27, 2014 12:14 pm
android_version: 5.1 - Lolipop
Location: Glade

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by Nut » Sat Oct 20, 2018 5:52 am

Rob will appear, no matter what you have told him.
in the tower
Maybe you have not done everything necessary for it?
do you have a flute with you?
If you really don't fins him still then please send me your roses' questlog or your savegame via PM
Nut
_____
Nut: Lvl 61, HP 103, AC 273%, AD 32-41, CHS 67, BC 159% WA 3, Do 5, BS MC 1, CS 2, IF 1, Reg 1, WP 1, S 1, AP L 1, RoLS
Anwyn: Lvl 52, HP 126, AC 221%, AD 28-36, CHS 27, BC 119% Do 4, CS 2, IF 3, Ev 2, Reg 1, Ta 1, RoLS

GLOOSCAP3
Posts: 134
Joined: Mon Apr 28, 2014 7:31 am
android_version: 5.1 - Lolipop

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by GLOOSCAP3 » Sat Oct 20, 2018 6:33 pm

It's more so my saved games. So far new game I'm able to complete stuff.. (well not me my kid lol I don't want to start over.) She's doing fine no issues. So it's my saved game not overlapping right. My others worked fine. So it's my device error ;~}😆
CUCHULAINN
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418-431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.

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rijackson741
Posts: 2258
Joined: Tue Aug 20, 2013 2:04 am
android_version: 9.0 - Pie
Location: Somewhere in Dhayavar

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by rijackson741 » Sat Oct 20, 2018 11:42 pm

I doubt it's a device error, but if you post the offending savegame we can take a look.
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

GLOOSCAP3
Posts: 134
Joined: Mon Apr 28, 2014 7:31 am
android_version: 5.1 - Lolipop

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by GLOOSCAP3 » Sat Oct 20, 2018 11:57 pm

It's three if u saved by the bridge it errors then if it unerrord errors up doing roses only those did it so not a total grr. Besides that no issues just those saved but the alpha when it goes over beta may fix the issue on those
CUCHULAINN
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418-431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.

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Zukero
Lead Developer
Posts: 1786
Joined: Thu Jul 21, 2011 9:56 am
android_version: 8.0
Location: Eclipse

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by Zukero » Wed Oct 24, 2018 8:39 am

zizkin wrote:
Fri Oct 19, 2018 7:06 am
Today I tried to build the current commit (5846e37769ffdb24ce995df99f9341d49f890fe8 - from Oct 14, 2018) on a fresh new phone - so a new install. The new high quality filters are enabled by default. When starting a new game, I get a blank screen. To get it working I need to disable the filters. I can reproduce it on emulated system - it behaves just the same.
Thanks for all the work! I am looking forward for the new version.
Actually, the high-quality filters are the "old" ones. I added lower-quality ones using a different technique for people having performance issues with the high-quality ones.

Nice find anyway, I just fixed it and pushed it.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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Zukero
Lead Developer
Posts: 1786
Joined: Thu Jul 21, 2011 9:56 am
android_version: 8.0
Location: Eclipse

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by Zukero » Wed Oct 24, 2018 9:18 am

Zukero wrote:
Mon Oct 15, 2018 12:58 pm
Adahn wrote:
Mon Oct 15, 2018 10:01 am
2. I find the sort order 'Rarity' odd: rare, extraordinary, legendary, quest, regular.
Shouldn't regular items be first? It's like 2,3,4,5,1 now.
When you want to sort by rarity, you're certainly more interested in rare items than in regular ones. I'd say legendary, extraordinary, rare, quest, regular would be more natural. I'll look into it.
Done.
Zukero wrote:
Mon Oct 15, 2018 12:58 pm
Adahn wrote:
Mon Oct 15, 2018 10:01 am
4. The critical hits from the off hand weapon don't work. When I have a weapon without CH in the main hand and one with CH in the off hand, I never land a CH. The combat stats show CH skill, critical multiplier and ECC, though (tested with Balanced steel sword and Flagstone's pride).
Weird. I'll look into it.
I checked with a barbed dagger in the main hand, and a DotSP in the off-hand. I can land criticals just fine. Did you try against crit-immunes monsters ? (I did at first... silly me).
Zukero wrote:
Mon Oct 15, 2018 12:58 pm
Adahn wrote:
Mon Oct 15, 2018 10:01 am
7. Quest 'Suprise': When I talk to Halvor the second time near Remgard, he greets me with 'Did you change your mind? Care to help me find a pair of bones?...' Even when I ended the conversation with 'I'll look around.' before - kind of inconsistant.
I'll look into it.
Nice find. Now, when you say "I'll look around", and press "Next", he'll greet you with "Did you find some bones? I'm only interested in long ones though." instead of "Did you change your mind..."
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

GLOOSCAP3
Posts: 134
Joined: Mon Apr 28, 2014 7:31 am
android_version: 5.1 - Lolipop

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by GLOOSCAP3 » Wed Oct 24, 2018 5:32 pm

Did you add anything to vilegard?? Still missing 8 places and I been everywhere you added recently. Or I shod say when will places visited will be updated so we can check to see where we missed
CUCHULAINN
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418-431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.

GLOOSCAP3
Posts: 134
Joined: Mon Apr 28, 2014 7:31 am
android_version: 5.1 - Lolipop

Re: Beta test version of Andor's Trail v0.7.2 is out!

Post by GLOOSCAP3 » Wed Oct 24, 2018 10:00 pm

there is where 8m stack at since the second day of beta on a old save I scowered the area hoping to find it soon I'm getting ticked lol already tossed my phone. Luckly nothing broke lol
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CUCHULAINN
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418-431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.

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