Andor's Trail v0.7.9 released

Official news about Andor's Trail.
Funfood
Posts: 29
Joined: Mon Jun 18, 2012 11:29 am
android_version: 4.0
Location: Germany, Lower Bavaria
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Re: Andor's Trail v0.7.9 released

Post by Funfood »

t_deshpande wrote:
Sat Mar 14, 2020 5:48 am
How to get list of 514 locations I complete max quest completable but locations only 500
The script on the website is no secret. You can look at it, save it, change it...

t_deshpande
Posts: 8
Joined: Thu Dec 05, 2019 8:26 am
android_version: 5.1 - Lolipop

Re: Andor's Trail v0.7.9 released

Post by t_deshpande »

But I can't find the 4 location to know the names of remaining 10 hence please help I got the link edited with 7.9 to 7.3 but remaining places still 14 please help I am game fan not software expert help guys to complete 14 remaining location

CUCHULAINN3
Posts: 422
Joined: Tue Dec 04, 2018 3:06 pm
android_version: 8.1 - Oreo

Re: Andor's Trail v0.7.9 released

Post by CUCHULAINN3 »

t_deshpande wrote:
Sun Mar 15, 2020 1:46 pm
But I can't find the 4 location to know the names of remaining 10 hence please help I got the link edited with 7.9 to 7.3 but remaining places still 14 please help I am game fan not software expert help guys to complete 14 remaining location
Without knowing where you all have been would be hard to tell you.
there a
Is a secret place in a cave that is hidden. There is also new places with the azuril. If you haven't found the young merchant that's other places you missed.
If you have to done the kidnapping and or did it different then that's two places missed
LV~92 HP-141 GOLD~735, AC~234 BC~166 AD~75-87 CRIT HS~15 DR~5 PLACES VISITED~514 ROLS~1 ELYR~1 ROL~1 HOF~1 CHAR~1GOLF~1 SHAF~1 SROV~1 VSH~1 WMC~0 GOW~1 BD~1 HS~1 no item to heal nor sold any item

t_deshpande
Posts: 8
Joined: Thu Dec 05, 2019 8:26 am
android_version: 5.1 - Lolipop

Re: Andor's Trail v0.7.9 released

Post by t_deshpande »

How to get that list

CUCHULAINN3
Posts: 422
Joined: Tue Dec 04, 2018 3:06 pm
android_version: 8.1 - Oreo

Re: Andor's Trail v0.7.9 released

Post by CUCHULAINN3 »

t_deshpande wrote:
Sun Mar 15, 2020 2:02 pm
How to get that list
There is no list of places. Once you get to ten Missing out of the max 514 then the link would help. All of us had to try each and every spot to see if there is a missing place. If you did not do these quest then that's what you are missing (mostly)

QUEST LIST

A CREEPING FEAR
A DIFFERENCE IN OPINION
A LOST POTION
A PATH TO DULEIAN ROAD
A SECRET GARDEN
AN INVOLUNTARY CARRIER
ANCIENT SECRETS
AWOKEN FROM A SLUMBER
BITS AND PIECES
BREAKFAST BREAD
CALOMYRAN SECRETS
CHEAP CUTS
CLOUDED INTENT
COLONEL LUTARC
DEEP WOUND
DESTINED FOR GREAT THINGS
DEVESTATED LAND
DISALLOWED SUBSTANCE
DRUNKEN TALE
EVERYTHING IN ORDER
FALLEN FRIENDS
FEYGARD ERRANDS
FLOWS THROUGH THE VEINS
I HAVE IT IN ME
IMMACULATE KIDNAPPING
JUST THE BEGINNING
KAORI'S ERRANDS
KEY OF LUTHOR
LIGHTS IN THE DARK
LODAR'S POTIONS
LONG LOST MEMORIES
LOST GIRL LOOKING FOR LOST THINGS
LOST SHEEP
LOST TREASURE
MARBLE HUNTING
MINE FOR THE TAKING
MISSING HUSBAND
MISSING PIECES
NIGHT VISIT
NO REST FOR THE GUILTY
NO WEAKNESS
OF MICE AND MEN
OLD FRIENDS?
RATS
RAT INFESTATION
RARE DELICACIES
ROSES
RUMBLINGS
SEARCHING FOR ANDOR
SEARCHING FOR MADNESS
SPIES IN THE FOAM
STOUTFORD OLD CASTLE
SWEET SWEET RAT POISON
SURPRISE?
Location: ~Crossglen~
Initiated:. Halvor
1. Crossglen
2.Blackwater Mountain Pass (cave entrance)
3. Witch hut near Remgard
4. Charwood (in front of the most SW hut)
END: Kayla/Stoutford castle
TASTE IS EVERYTHING
THE AGENT AND THE BEAST
THE DARK PROTECTOR
THE FIVE IDOLS
THE PATH IS CLEAR TO ME
THE ROOTS OF LOVE
THE RUTHLESS CRACKSHOT
THE SILVER SCALE
Location: ~East of prim~
Initiated: Tjure
THE THORNS OF VENGEANCE
THE WAY OUT IS THROUGH
THIEF APPRENTICE
TRIAL BY FIRE
TRUSTING AN OUTSIDER
UNCERTAIN CAUSE
WELL RESTED
WHAT IS THAT STENCH
YOUNG MERCHANT
LV~92 HP-141 GOLD~735, AC~234 BC~166 AD~75-87 CRIT HS~15 DR~5 PLACES VISITED~514 ROLS~1 ELYR~1 ROL~1 HOF~1 CHAR~1GOLF~1 SHAF~1 SROV~1 VSH~1 WMC~0 GOW~1 BD~1 HS~1 no item to heal nor sold any item

blueblack_star
Posts: 31
Joined: Wed Feb 19, 2020 8:53 am
android_version: 5.0

Re: Andor's Trail v0.7.9 released

Post by blueblack_star »

Hi guys, I want to ask something. Idk about source code so I need someone check it if it's bug or not. If it's not sorry to trouble you guys, just find it little bit disturbing for me :(

So when I'm trying to move forward in the next tiled, sometimes it need pretty much time to change in next tiled. I dont find it like this matter in other area. In everytime my char move always hasnt problem except in this one (but only sometimes not always).
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horzel_evh
Posts: 5
Joined: Thu Feb 14, 2019 6:34 pm
android_version: 8.1 - Oreo

Re: Andor's Trail v0.7.9 released

Post by horzel_evh »

blueblack_star wrote:
Sun Mar 15, 2020 3:51 pm
So when I'm trying to move forward in the next tiled, sometimes it need pretty much time to change in next tiled. I dont find it like this matter in other area. In everytime my char move always hasnt problem except in this one (but only sometimes not always).
Just experienced that exact delay too

Gonk
Posts: 133
Joined: Mon Mar 04, 2019 8:45 pm
android_version: 8.1 - Oreo

Re: Andor's Trail v0.7.9 released

Post by Gonk »

On my very new phone I could not reproduce it. How long is the delay?

I guess it is because of some special game logic in this area.

blueblack_star
Posts: 31
Joined: Wed Feb 19, 2020 8:53 am
android_version: 5.0

Re: Andor's Trail v0.7.9 released

Post by blueblack_star »

Not pretty long, just about 5-10 s and happen sometime not every time I'm there. It's like I'm stuck in first tiled before going to the next tiled. It's happen when I'm in that first one tiled a few minute and then when I'm going to the next tiled it's like being stuck/like I'm hit the wall or the next tiled is dead end.

I can move to the next tiled when I'm "walk like a run" in first tiled and direct to moved to the next tiled.

Gonk
Posts: 133
Joined: Mon Mar 04, 2019 8:45 pm
android_version: 8.1 - Oreo

Re: Andor's Trail v0.7.9 released

Post by Gonk »

Valdemar wrote:
Fri Mar 06, 2020 2:28 pm
I have rather annoying crash in 0.7.8, it crashes frequently on finishing a fight with enemies. And it's more annoying because I lose more progress than in 0.7.5, sometimes several screens. Was it fixed in 0.7.9?

Also can you please publish number of complete-able quests and maps in this version?
You can check the latest beta. It tries to address this issue: viewtopic.php?f=5&t=6758

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