Beta test version of Andor's Trail v0.7.10

Official news about Andor's Trail.
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Antison
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Re: Beta test version of Andor's Trail v0.7.10

Post by Antison »

After installing 0.7.10, I see the woodcutters hatchet has been changed to a 6AP weapon. Looks like the rest are the same as they were in the previous version.
"A home without a beagle is just a house"

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rijackson741
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Re: Beta test version of Andor's Trail v0.7.10

Post by rijackson741 »

The woodcutters hatchet has always been 6AP.
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

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Antison
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Re: Beta test version of Andor's Trail v0.7.10

Post by Antison »

rijackson741 wrote:
Sun May 03, 2020 8:32 pm
The woodcutters hatchet has always been 6AP.
Woodcutters' Axe is 5ap in 079. In 0710 it's 7ap
"A home without a beagle is just a house"

Lacrom
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Re: Beta test version of Andor's Trail v0.7.10

Post by Lacrom »

Here are 2 screenshots, one from 0.7.9 (5AP) and one from beta 0.7.10 (7AP)


And name has also changed.... are there any kind of modifications concerning other weapons ??
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Jean-Jacques Goldman
Lvl:87 XP:11866464 Gold:192699 RoLS:2 ElyR:1 RoL:2 HoF:1 RofLS:0 ChaR:1 GoLF:1 ShaF:1 SRoV:2 VSH:1 WMC:1 GoW:5 BD:1 HS:2
HP:175 AP:12 AP cost:4 AC:300 Ad:77-100 Bc:179 DR:3

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jeromey67
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Re: Beta test version of Andor's Trail v0.7.10

Post by jeromey67 »

uhmm..sorry. I can't help you with this. I am tired...but I want to help..
Khristine MayUnarmed fighting Unarmored fighting
Lvl: 65
Exp:5023794
AP:12
AC:289
BC:134
AD:20-28
Crit hit Skill:22
RoLS:2 Gow:1 ElyR:1 GoLF:1 BD:1

Hiro
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Re: Beta test version of Andor's Trail v0.7.10

Post by Hiro »

Seems this will make the Yatagan pretty useless :(
The Yatagan is working very well for me in v0.7.9, with its 4-12 damage (8 on average).
Previously I had a Hardened iron longsword, with a damage of 2-6 (4 on average).
So the damage increment due to the weapon was doubled with the Yatagan!
But looking at the source code, the setNonWeaponDamageModifier of longsword_hard_iron is 115, but for the sword_g03_crackshot it's only 113.
So now the Yatagan is even weaker than the Hardened iron longsword... Or am I missing something?
Lv:45, XP:1696797, HP:120, AC:181, AD:21-29, AP:4/12, ECC:15%, CM:2, BC:87, DR:7.
When hit: 20% change of Bark skin x2 (2 rounds). Gold: 43066
Quests: 49, visited places: 434, items used: 75 (50 meat, 14 bonemeal)

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rijackson741
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Re: Beta test version of Andor's Trail v0.7.10

Post by rijackson741 »

The difference between 113 and 115 is insignificant. So Yatagan has higher AD, higher AC, and criticals.
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

Hiro
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Re: Beta test version of Andor's Trail v0.7.10

Post by Hiro »

Ah I get it, thanks. I was imagining that this weapon rebalancing would replace the AD. It seems the AD of the weapon still applies. The weapon rebalancing is just like an extra bonus. Then I guess it's fine, though the original 125 would have been better :P
Lv:45, XP:1696797, HP:120, AC:181, AD:21-29, AP:4/12, ECC:15%, CM:2, BC:87, DR:7.
When hit: 20% change of Bark skin x2 (2 rounds). Gold: 43066
Quests: 49, visited places: 434, items used: 75 (50 meat, 14 bonemeal)

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rijackson741
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Re: Beta test version of Andor's Trail v0.7.10

Post by rijackson741 »

The damage modifier is a multiplier for non-weapon damage. (115 in the code means x1.15)
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

CKork
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Re: Beta test version of Andor's Trail v0.7.10

Post by CKork »

Out of curiosity, how long do you typically run the betas until it hits release? Getting ancient to progress in 7.10 with my real chars :-)
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:ElyR x1:RolS x2:RoflS x1:RoL x2:HoF x1:ChaR x2:GoLF x1:ShaF x2:SRoV x1:VSH x3:WMC x1:GoW x2:BD x1:HS x2:
LVL 35 (+24 dmg, 2x IF, next to no quests & unique bosses, xp saved 2get2 lvl 80 straight)

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