Andor's Trail v0.7.12 Released

Official news about Andor's Trail.
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Nut
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Re: Andor's Trail v0.7.12 Released

Post by Nut »

Absolootely right, thanks a thowsand times
:mrgreen:
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Re: Andor's Trail v0.7.12 Released

Post by Zaragoza »

Does this release work with android 2.3.6?
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Re: Andor's Trail v0.7.12 Released

Post by CKork »

Nut wrote: Sat Sep 26, 2020 1:02 pm Absolootely right
Does this mean you added more loot? :D
Andor's "Vanilla" Bro
:ElyR x1:RolS x2:RoflS x1:RoL x2:HoF x1:ChaR x2:GoLF x1:ShaF x2:SRoV x1:VSH x3:WMC x1:GoW x2:BD x1:HS x2:
LVL 35 (+24 dmg, 2x IF, next to no quests & unique bosses, xp saved 2get2 lvl 80 straight)
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Re: Andor's Trail v0.7.12 Released

Post by Zaragoza »

Zaragoza wrote: Sat Sep 26, 2020 1:19 pm Does this release work with android 2.3.6?
Nevermind, it works.
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Re: Andor's Trail v0.7.12 Released

Post by Schmmiiirc »

rijackson741 wrote: Sat Sep 26, 2020 11:17 am
Schmmiiirc wrote: Sat Sep 26, 2020 9:57 am
Nut wrote: Sat Sep 26, 2020 4:58 am
Other content changes:
  • In rare cases one marble could not be found
I have one character that's affected by this: so what's the way forward when I next load that character?
Look for the marble again. You will find it.
Thanks. 8-)
See the puppies scatter.
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Re: Andor's Trail v0.7.12 Released

Post by Elytra »

Nut wrote: Sat Sep 26, 2020 1:02 pm Absolootely right, thanks a thowsand times
:mrgreen:
:lol: :lol: :lol:
I found this while on BWM
_20120101_173729.jpg
Also this
IMG_20200927_092430.jpg
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Nut
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Re: Andor's Trail v0.7.12 Released

Post by Nut »

The first one is deliberately. Animals can climb better than humans...
But the second one should be fixed. (Or is he just scratching his back on the tree? :lol: )
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Re: Andor's Trail v0.7.12 Released

Post by Elytra »

Nut wrote: Sun Sep 27, 2020 4:19 am But the second one should be fixed. (Or is he just scratching his back on the tree? :lol: )
:lol: Haha all Aulaeth and Wyrms there are scratching they're backs :lol:
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Re: Andor's Trail v0.7.12 Released

Post by Nut »

Fyi:
Unfortunately there is a delay at Google playstore with the new release. Be patient, it will get published.
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Re: Andor's Trail v0.7.12 Released

Post by Osho »

It seems vicious dungfly can now move more than one tile to attack the player just like the giant dungfly. I might have noticed this change today. Earlier I saw vicious types to be stationary and didn't move from their positions. Good change if its new.
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