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Drinking a Minor Potion of Speed

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Chest_Rockfield
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Drinking a Minor Potion of Speed

Post by Chest_Rockfield »

Drinking a Minor Potion of Speed shouldn't cost 5 AP. The battle would need to last for three to four more rounds after that to see any net benefit from it. I think it should be lowered to 2 or less. Thoughts?
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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nyktos
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Re: Drinking a Minor Potion of Speed

Post by nyktos »

quaff the potion before you engage the enemy?

:mrgreen:

changing equipment and drinking health potions cost 5 as well...
doubt that will change

but a little foresight can improve the benefits of the speed potion.
"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
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Mino
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Re: Drinking a Minor Potion of Speed

Post by Mino »

I never thought of that, I usually drink it before going into battle if I see a group of creatures that I know have a high HP or BC.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3

QL 25, MF 3

12/26/18
Chest_Rockfield
Posts: 530
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Re: Drinking a Minor Potion of Speed

Post by Chest_Rockfield »

Yeah, but what if something just pops up at you. It seems as though a healing potion may take a minute to work (or 5 AP worth of time) but a potion of speed maybe should be a little faster? I don't know, I've found myself in hairy situations that I didn't anticipate that I wished I could drink a potion of speed, but once in battle it is totally useless.
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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nyktos
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Re: Drinking a Minor Potion of Speed

Post by nyktos »

if you have 12 AP & attacking costs 3AP - you still get two attacks [without the effects of the potion]

12 AP - potion
7 AP - attack
4 AP - attack
1 AP + MPoS AP bonus

i think it's fair. [speed is HUGE in this game]
remember, it's just a Minor Potion...
the next one will be more potent!
"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
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Mino
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Re: Drinking a Minor Potion of Speed

Post by Mino »

Also, unless you're using the extra AP to switch gear or take a healing potion, if you have 2 skills in Combat Speed, then the minor potion of speed only helps if you're using the quickstrike dagger paired with the jewel of fallhaven.

Normal AP (with 2 combat speed): 12

With Jewel of fallhaven:
The quickstrike dagger costs 2 AP, so if you take minor speed you'd get 14 AP for 7 strikes.

The next weapons (Flagstone's Pride, dagger of the shadow priests, steel sword) costs 3 AP. In this case, you'd get 4 strikes just from your 12AP, but using the speed potion would be 1 AP short of the 15 you'd need for a 5th strike.

Shadow of the slayer adds 2 more by having it equipped so that you have 14 AP, and it costs 6 (with the jewel), but taking a speed potion falls 2 short of the 18 you would need for a 3rd strike. If you're not wearing the jewel of fallhaven, then it would give you enough for a 2nd strike though.

It was much more powerful before the Combat Speed skills entered the picture in v0.6.10.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3

QL 25, MF 3

12/26/18
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nyktos
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Re: Drinking a Minor Potion of Speed

Post by nyktos »

im sure adjustments will be made in future updates, correcting balance issues...

thanks for that breakdown - i wanted to check into the numbers more...
but im working on a new build [Lv 12 now! very experimental build]

so i was partially distracted.

right on Mino! [+1] :mrgreen:
"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
Pyrizzle
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Re: Drinking a Minor Potion of Speed

Post by Pyrizzle »

Mino wrote:Also, unless you're using the extra AP to switch gear or take a healing potion, if you have 2 skills in Combat Speed, then the minor potion of speed only helps if you're using the quickstrike dagger paired with the jewel of fallhaven.

Normal AP (with 2 combat speed): 12

With Jewel of fallhaven:
The quickstrike dagger costs 2 AP, so if you take minor speed you'd get 14 AP for 7 strikes.

The next weapons (Flagstone's Pride, dagger of the shadow priests, steel sword) costs 3 AP. In this case, you'd get 4 strikes just from your 12AP, but using the speed potion would be 1 AP short of the 15 you'd need for a 5th strike.

Shadow of the slayer adds 2 more by having it equipped so that you have 14 AP, and it costs 6 (with the jewel), but taking a speed potion falls 2 short of the 18 you would need for a 3rd strike. If you're not wearing the jewel of fallhaven, then it would give you enough for a 2nd strike though.

It was much more powerful before the Combat Speed skills entered the picture in v0.6.10.
Excellent Post Mino! Very Informative!
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May Elythara bless you and light your path!

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