testing maps?

Discussions of the development process of the game.
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android_version: 2.0

testing maps?

Post by mbingham81 » Wed Feb 08, 2012 10:06 pm

so i've been playing around with tiled, which has been a lot of fun. And i'm not quite finished with the maps i've started on, but i was wondering if was possible to somehow test those maps on a CPU or android. i would love to know how or even if it's possible, to incorporate my finished maps into my phone so that they are playable as a mod.


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Re: testing maps?

Post by sdevaney » Sun Feb 12, 2012 6:48 pm

Best way to test them is with an android phone emulator, there is one included in the SDK. For more info on how to use it check out here: http://developer.android.com/guide/deve ... lator.html

You will need to install the SDK: http://developer.android.com/sdk/installing.html

You will also need Eclipse: http://www.eclipse.org/

Check out this tutorial on setting up subversion: http://code.google.com/p/andors-trail/w ... Subversion

Here is info on setting up a phone as a development device to test your new apk: http://developer.android.com/guide/deve ... evice.html


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