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Questmaking tutorial

Discussions of the development process of the game.
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oskarwiksten
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Questmaking tutorial

Post by oskarwiksten »

As you might know, one of the most time consuming parts of making a release for Andor's Trail is creating the quests and writing dialogue content. Since we develop Andor's Trail as open-source, we gladly accept help from anyone that wants to contribute with high-quality content. Having more people that help write good content means faster releases, and a better game overall for all players.

To ease the process of creating quests and dialogue content, we in the development team have written a quite lengthy tutorial on how to create quests using the content editor. The tutorial tries to explain both the basic parts involved, and some more advanced topics, in order to give as full an explanation as possible. The tutorial also contains some tips on how to be effective in creating quests, based on our own experiences in making the existing quests. Our hope is that this will answer a lot of the questions that people have had regarding the content editor, and about how to best help with scripting conversations.

https://docs.google.com/document/d/1jNT ... umCRk/edit


Please feel free to comment on it! Are there any parts that are unclear that would need further explanations? Are there any parts that are too long-winded that should be shortened?

Looking forward to hearing your input, and really excited to see more people creating quality quests!

Together, let's make one of the best RPGs on Android an even better game. :)
/Oskar
lady black
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Re: Questmaking tutorial

Post by lady black »

I can no† read it on my phone, so I can obviously not use it. Must get a computer.
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Antison
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Re: Questmaking tutorial

Post by Antison »

lady black wrote:I can no† read it on my phone, so I can obviously not use it. Must get a computer.
I can read it just fine on my DROIDX.
Last edited by Antison on Mon Jun 18, 2012 12:18 pm, edited 1 time in total.
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sdevaney
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Re: Questmaking tutorial

Post by sdevaney »

lady black wrote:I can no† read it on my phone, so I can obviously not use it. Must get a computer.
Can you read it here? http://andorstrail.com/quest/

Both ways work from my phone.

Once it's finalized it will be published to the Google Code project page wiki.
DarkSavant13
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Re: Questmaking tutorial

Post by DarkSavant13 »

I've already figured all that is there through trial and error, and playing the game. But,I think it's great for those that have never used the QE before. Great job! :D

What I would really love to see added to it would be a list of items and monsters with Ref Ids. I think that these, especially the item Ref Ids, would be useful and, in the case of the item list especially, virtually essential to the creating of quests. I implore you to create these lists as for those of us with cell phones it is virtually impossible to import items from the game even using a file manager.
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Antison
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Re: Questmaking tutorial

Post by Antison »

"Ref Ids" :?:
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DarkSavant13
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Re: Questmaking tutorial

Post by DarkSavant13 »

tek wrote:"Ref Ids" :?:
Reference IDs. It's what tells the code what item, etc., you are talking about. For example, when you have an item, say, the Jewel of Fallhaven, it's Ref ID could be jewel_fallhaven. Normally, it is written in lowercase.
lady black
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Re: Questmaking tutorial

Post by lady black »

sdevaney wrote:
lady black wrote:I can no† read it on my phone, so I can obviously not use it. Must get a computer.
Can you read it here? http://andorstrail.com/quest/
YES!!! Thank you for the second link, and many "Thank you" 's to the author.
Very interesting and informative. I may take a stab at it.
LVL 108; XP 23,138,749; Gold 1,827,209; 4/23/12
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
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