So how do I get involved?

Discussions of the development process of the game.
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: So how do I get involved?

Post by Pyrizzle »

tantoedge wrote:I can do that. Any religions I can work with? Particular daemonic places we need generated?

I can add fluff text on book shelves and junk, so if anybody can point me to a source for world info, that'd be a help.

Any particular locations we need?
Nothing that i can think of right off the top of my head. Please feel free to be creative, it's easier to scale something back than to have to add a bunch to it in the end.

There are a lot of differnt factions in the game.

What kind of World Info are you looking for? Maybe i can help you out.
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
tantoedge
Posts: 27
Joined: Wed Nov 07, 2012 5:26 am
android_version: 4.0

Re: So how do I get involved?

Post by tantoedge »

Just looking for things like religions, the relics they'd be protecting, or souls they've trapped.
Just fluff story I can work a setting around.

The screenshot I posted is all well and good, but there's no existing reason for a bridge leading across a chasm or a forest fort for that matter.

Any story line I can work with.
Ian
Posts: 395
Joined: Wed Nov 02, 2011 10:24 am
android_version: 4.2
Location: Germany and the world of AT :D

Re: So how do I get involved?

Post by Ian »

It's great that you want to build some maps! Looking forward to see your work!!!
Mapmaker for Andor's Trail
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
tantoedge
Posts: 27
Joined: Wed Nov 07, 2012 5:26 am
android_version: 4.0

Re: So how do I get involved?

Post by tantoedge »

Big thank you for the link to https://docs.google.com/document/d/1BwW ... un0e6d8ek3
Kazaul / Elythara will do fine.
These shots will lead to a clearing, the ruined fort infested, and then the subsequent stair wells to the dungeons below.
Yay theme!
You do not have the required permissions to view the files attached to this post.
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: So how do I get involved?

Post by Pyrizzle »

Nicely done! These maps look great! :mrgreen:
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
tantoedge
Posts: 27
Joined: Wed Nov 07, 2012 5:26 am
android_version: 4.0

Re: So how do I get involved?

Post by tantoedge »

Hey thanks!
I have a question about the tilesets.
What am I missing?
All of them are loaded and I'm missing centres to nearly everything.
That carpet I used in the cabin has nine edges, a four way inverse and a single block, but no blank centre.
It's limited to be used as a two by two runner carpet and while we don't need inverse corners in every case, why do we have a four way???
We should replace four ways in all these circumstances.

That is, unless I'm missing this and the centres are in fact in the tileset somewhere?
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: So how do I get involved?

Post by Pyrizzle »

I am not 100%v sure off the top of my head because it has been so long since i have opened that program. I have been meaning to re-download tiled onto my laptop.
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
tantoedge
Posts: 27
Joined: Wed Nov 07, 2012 5:26 am
android_version: 4.0

Re: So how do I get involved?

Post by tantoedge »

Also, the shadow curves seem to be a different shade or opacity than the centre block mass..
Is this on purpose?
tantoedge
Posts: 27
Joined: Wed Nov 07, 2012 5:26 am
android_version: 4.0

Re: So how do I get involved?

Post by tantoedge »

Behold, le grande entrance in the mountains.

Next up, the mysterious depths.

What, you thought I was gonna make a fort?

I like this idea better, lol!
You do not have the required permissions to view the files attached to this post.
User avatar
nyktos
VIP
Posts: 3463
Joined: Wed Sep 14, 2011 5:38 pm
android_version: 7.1 - Nougat
Location: Nor City, Dhayavar

Re: So how do I get involved?

Post by nyktos »

tantoedge wrote:Hey thanks!
I have a question about the tilesets.
What am I missing?
All of them are loaded and I'm missing centres to nearly everything.
That carpet I used in the cabin has nine edges, a four way inverse and a single block, but no blank centre.
It's limited to be used as a two by two runner carpet and while we don't need inverse corners in every case, why do we have a four way???
We should replace four ways in all these circumstances.

That is, unless I'm missing this and the centres are in fact in the tileset somewhere?

outstanding work!

:twisted:

and, i haven't completed any maps...
but i mess around on there a bit & had the same issue!

so, great question!
and thanks for asking, as i'm interested in the answer.

:D

"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
Post Reply