So how do I get involved?

Discussions of the development process of the game.
tantoedge
Posts: 27
Joined: Wed Nov 07, 2012 5:26 am
android_version: 4.0

Re: So how do I get involved?

Post by tantoedge »

After posting last night, I figured more than one smithy is fine, even if they don't sell anything, the tools they provide would be invaluable to the towns industry.

I like the idea of the crushed church with dungeon below. That's good stuff.
Ian wrote:
tantoedge wrote:I also meant to ask specifically,
Do we need more than one smithy in a town?
I like having more than one inn, especially since workers would be staying in them.
What is the second church in the 'mercantile district' as I've come to calling it.
To answer your questions:
I think, there could be more than one smithy. But maybe we don't need two smithies in Brimhaven because I think too, it's a rather poor town.
If you think, we need two inns because of the large amount of workers, you can draw two of course. But what do the workers do? You could draw an entrance to a mine which is flooded though. That could also explain the embankment which protects the town of further flooding.
The churches: You could make the church in the cave destroyed because there has been a rockfall. Then the priests moved outside. You could also draw a dungeon under destroyed one.

Happy building!!! ;)
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