Graphics bug?

Discussions of the development process of the game.
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Posts: 114
Joined: Wed Nov 14, 2012 5:30 am
android_version: 4.2

Graphics bug?

Post by cccd3cpt » Sat Jun 22, 2013 9:07 pm

Anyone else having graphic issues (developers) trying to compile the latest update?

I've compiled the latest code of the game from Github but when I translate to a .bar file to debug on my z10, there are tiles missing on each building.

BlackBerry 10.2 is also coming out soon so I've re-themed AT for BlackBerry and with the new BB10 update, Andor's Trail will have an Android 4.2 skin (buttons etc.)

I'll post screenshots of the game running with 4.2 skin :D

(I've also started to implement background music. It's working fine but I'll have to solve some issues and add a mute button. Will create a patch when that's done so Oskar and Scott can check it out)

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android_version: 9.0 - Pie

Re: Graphics bug?

Post by sdevaney » Tue Jun 25, 2013 12:45 am

We will discuss this in our next meeting.


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