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Re: activation tile

Posted: Thu Aug 08, 2013 11:06 pm
by Antison
The possibilities are endless...exciting.
Hero walks over some set amount of some set distance a part for each other and the sun sets? I want to see the world of Andor's Trail at night! Anything scary that only comes out at night?!


You walk up to a bridge and right before reaching it, it collapses.

Re: activation tile

Posted: Thu Aug 08, 2013 11:17 pm
by Mayweed
Antison wrote:The possibilities are endless...exciting.
Hero walks over some set amount of some set distance a part for each other and the sun sets? I want to see the world of Andor's Trail at night! Anything scary that only comes out at night?!

You walk up to a bridge and right before reaching it, it collapses.
Yes, trapdoors that open beneath your feet, tiles triggering traps of poisoned arrows ....

Re: activation tile

Posted: Fri Aug 09, 2013 12:43 am
by Tomcat
Oh, I like the collapsing bridge idea, Antison!

Oskar, the example looks terrific! I'm looking forward to seeing how the scripts are implemented...