Building AT on Android

Discussions of the development process of the game.
carceris-magister
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Building AT on Android

Post by carceris-magister » Sat Aug 17, 2013 8:46 pm

Last week, I cloned a git repo of Andor's Trail 0.7.1 and built it (using AIDE) on my Galaxy Note. It worked flawlessy.

Is anyone else doing builds not just for Android but actually on Android devices? Was it an accident that it worked so well, or is one of the devs making sure that AT builds using AIDE? I'm watching to see if Android can actually become a FOSS development platform, rather than just a build target.

CM

p.s. I would use my tablet rather than phone for editing code, of course.

Tomcat
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Re: Building AT on Android

Post by Tomcat » Sun Aug 18, 2013 5:56 pm

I have AIDE on my phone, an old HTC Glacier MyTouch. It pulls the code just fine, checks it successfully, but when I try to build, it runs out of VM heap space. I have no ideas if it is possible to increase this space, or if it hopeless on this old phone. I don't see anywhere how to change a setting. Any ideas? The guy who developed AIDE didn't even respond to a request for help.
Norbert
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carceris-magister
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Re: Building AT on Android

Post by carceris-magister » Sun Aug 18, 2013 6:27 pm

Tomcat wrote:I have AIDE on my phone, an old HTC Glacier MyTouch. It pulls the code just fine, checks it successfully, but when I try to build, it runs out of VM heap space. I have no ideas if it is possible to increase this space, or if it hopeless on this old phone. I don't see anywhere how to change a setting. Any ideas? The guy who developed AIDE didn't even respond to a request for help.
"Heap space" is the available memory on your device. Compiling Java uses a lot of memory, and there just might not be enough of it on an old phone. You could try killing every other process to see if it makes a difference, but it might just not be possible.

CM

Tomcat
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Re: Building AT on Android

Post by Tomcat » Sun Aug 18, 2013 8:13 pm

carceris-magister wrote:
Tomcat wrote:I have AIDE on my phone, an old HTC Glacier MyTouch. It pulls the code just fine, checks it successfully, but when I try to build, it runs out of VM heap space. I have no ideas if it is possible to increase this space, or if it hopeless on this old phone. I don't see anywhere how to change a setting. Any ideas? The guy who developed AIDE didn't even respond to a request for help.
"Heap space" is the available memory on your device. Compiling Java uses a lot of memory, and there just might not be enough of it on an old phone. You could try killing every other process to see if it makes a difference, but it might just not be possible.

CM
That was what I suspected. Killing other processes isn't enough, of course. I do want to upgrade my phone at some point. I wish I could be sure ahead of time that I was getting enough memory to make the game.
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carceris-magister
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Re: Building AT on Android

Post by carceris-magister » Sun Aug 18, 2013 9:30 pm

Tomcat wrote:That was what I suspected. Killing other processes isn't enough, of course. I do want to upgrade my phone at some point. I wish I could be sure ahead of time that I was getting enough memory to make the game.
A Nexus 7 is less than half the cost of a full-price phone, if you don't need something that makes calls.

CM

Xero
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Re: Building AT on Android

Post by Xero » Sun Aug 18, 2013 9:40 pm

Galaxy s4... is .... it's a galaxy s4...

Tomcat
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Re: Building AT on Android

Post by Tomcat » Mon Aug 19, 2013 12:04 pm

carceris-magister wrote:
Tomcat wrote:That was what I suspected. Killing other processes isn't enough, of course. I do want to upgrade my phone at some point. I wish I could be sure ahead of time that I was getting enough memory to make the game.
A Nexus 7 is less than half the cost of a full-price phone, if you don't need something that makes calls.

CM
I'm not sure how much I'd use a tablet, but I'll keep that in mind. Thanks!
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Re: Building AT on Android

Post by sorrow » Mon Aug 19, 2013 3:26 pm

I have a T mobile prism and I've done coding on it. And this phone sucks

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Tomcat
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Re: Building AT on Android

Post by Tomcat » Mon Aug 19, 2013 11:37 pm

sorrow wrote:I have a T mobile prism and I've done coding on it. And this phone sucks
Coding is one thing. Being able to build AT is all I care about at this point.
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Re: Building AT on Android

Post by Shadow Slayer » Mon Jan 15, 2018 10:11 am

Does anybody know how to build AT wh AIDE, When I tried it said it installed successfully but when I tried to turn it on I just got the notification - Unfortunately, Andor's Trail has stopped, does someone know what could have gone wrong?
They called it the Shadow, and started creating a small cult around it, Only the smallest core of the cult actually knows that this power comes from the Kazaul-era dark arts...

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