Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Discussions of the development process of the game.
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zizkin
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by zizkin » Wed Aug 29, 2018 10:56 am

Well, multiple background threads would be a good solution. I am not that good with java, so I did only a really 'quick solution'. Reading that you like it, I could look into it much deeper.
Yes, I use git daily, but I need to get github account first. I'll do that tonight

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Zukero
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Zukero » Wed Aug 29, 2018 3:44 pm

When you have your github account, I'll be glad if you could fork ATCS (so that you have your own github repo for it) and push your modified code there.

I can take care of the multi-threaded aspect of it then, and you'll be able to learn how to do it by reading my code :D
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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zizkin
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by zizkin » Wed Aug 29, 2018 7:48 pm

Done (little bug fix included). Looking forward to learning it 8-) It's a bit tricky to change code I did not write

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Zukero
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Zukero » Sat Sep 15, 2018 1:03 pm

v0.6.13 released.

It includes zizkin's contributed feature (made asynchronous), some tools to help me update the translations (no UI nor documentation as no one should need it except me anyway, ask me if you want to know what it is about or how to use it), and a preview of the upcoming bookmark feature.

There's a new button in the objects' editors, next to the "Save", "Alter"..., with a star icon. Click it to add it to your favorites, click it again to remove it.
I say it is a feature preview because I have not yet implemented the persistence of the bookmarks, so, when you close ATCS, you lose them all...

I'd like you to test it anyway, in order to have some feedback about how it should work. I'll probably wait to have a well-defined user experience (workflow, UI...) before implementing persistence.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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Zukero
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Zukero » Mon Sep 17, 2018 6:59 pm

v0.6.14 released.

Not much besides a fix for a bug introduced in v0.6.13 that made the dialogue trees crash when not using translator mode, and some UI enhancements for the dialogue trees when using translator mode.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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Voom
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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Post by Voom » Tue Oct 02, 2018 4:50 am

Bookmark tool sounds like a good idea.
Voomster Lvl 23 |HP 52 |AC 173% |AD 17-52 |ECC 20% |CM 3.0 |BC 61% |DR 2 Build 2/3221/0

Voomboy Retired at 41 and is reading The Fey of Feygard
Voom Retired at 46 and took up translating

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