Now I'm exploring Tiled possibilites and learning short by short the art of mapmaking.
Several questions have come up to my mind while I was creating my first map and reading the tutorials.
- AT reads just Ground,Object,Above,Walkable,Spawn,Mapevents,Replace and Key layers as well as their _replace counterparts,or it can read any layer you put in the map?
- I've been looking the Map Editor tutorial,so I realized that there were more object types as I thought.However,has that page the whole object types or just some of them?
And finally,coming back to ATCS:
- It's possible to add your own sprites to the drawable folder and use it for your mobs,or It's better to use predetermined ones?
That's all at the moment.Again,thank you!
Edit: I've solved the first problem with ATCS,but It seems It does not open with my new map added.So that means something is wrong in it? I think so...