Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Discussions of the development process of the game.
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Zukero
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android_version: 7.1

Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by Zukero » Sat Sep 27, 2014 1:00 pm

v0.2.2 released ! Check out the opening post.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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rijackson741
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android_version: 6.0
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Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by rijackson741 » Sat Sep 27, 2014 2:43 pm

Great stuff! I think there's a bug in the multi delete though. I selected a dozen items in Created Data and chose to delete them. It deleted all of the created data though (even the folder).
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

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Zukero
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Posts: 1332
Joined: Thu Jul 21, 2011 9:56 am
android_version: 7.1

Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by Zukero » Sat Sep 27, 2014 2:55 pm

Wtf !!!
I'll look into that ASAP. Sorry if you lost some data...
If you could give me some more details it could help.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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rijackson741
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android_version: 6.0
Location: Somewhere in Dhayavar

Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by rijackson741 » Sat Sep 27, 2014 4:28 pm

Sorry for the lack of details. I noticed it, but had to leave immediately, so I didn't have time to investigate any further. I had a bunch of items in the "Created Data" folder that were imported from a json file Ian sent me. I selected a few of them, right clicked, and chose "delete". A dialog popped up asking me to confirm and save, which I did. The created folder then vanished. Now I have had time to look closer I understand why though. The json import contained items with the same names as existing items in the game, so when I selected save it moved them all to the "Altered Data" folder. I should have expected that, because we discussed exactly that behavior, but the "Altered Data" folder was collapsed so what had happened was not immediately obvious. I think that under such circumstances it would be useful to give the user a message saying something like "N items have been moved from Created Items to Altered Items". That would lower the risk of heart attacks amongst ATCS users :lol: . Don't worry about me losing data though. I don't play with beta software using real data that isn't backed up ;)

I have just found another bug though. If I right click and select "Import JSON data" I get the import dialog. I can then choose to either paste JSON text or select a .json file. I can do either of those things (or even both), but the "Next" button remains greyed out so I can't actually import anything.
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

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Zukero
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Posts: 1332
Joined: Thu Jul 21, 2011 9:56 am
android_version: 7.1

Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by Zukero » Sat Sep 27, 2014 7:51 pm

Alright I get it.
The save dialog you saw was actually here to inform you that some data was going to be moved to the altered folder. You should read all the text ;)
I assume that data was imported with an older version, as now data sharing an id with existing content should be imported directly under altered.

For your import issues, are you sure you have selected the data type to import (item, npc....) ?
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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rijackson741
Posts: 1424
Joined: Tue Aug 20, 2013 2:04 am
android_version: 6.0
Location: Somewhere in Dhayavar

Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by rijackson741 » Sat Sep 27, 2014 9:13 pm

Zukero wrote:The save dialog you saw was actually here to inform you that some data was going to be moved to the altered folder. You should read all the text ;)
Read it? That sounds like work, but OK :D
Zukero wrote:I assume that data was imported with an older version, as now data sharing an id with existing content should be imported directly under altered.
Correct.
Zukero wrote:For your import issues, are you sure you have selected the data type to import (item, npc....) ?
Duh! You are right.

If I try to import the same json file again it refuses to import any items because one or more already exist in "altered data". As far as the existing items go, I can see the reason for that (although an "overwrite?" question may be a possibility?) but not allowing the import of any items, even the ones that don't exist in the Altered Data list, is kind of restrictive. I think it should at least import the ones that don't conflict.
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

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Zukero
Lead Developer
Posts: 1332
Joined: Thu Jul 21, 2011 9:56 am
android_version: 7.1

Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by Zukero » Fri Oct 17, 2014 1:41 pm

v0.2.3 released !
Main new feature is the ability to create new elements from selection combo, if none is selected.
The rest are bugfixes about combo boxes & backlinks list.

This is the last in the 0.2 branch. I'm attacking the dialogue tree now. It could be long before I manage to release v0.3.0 then.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

Ian
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Location: Germany and the world of AT :D

Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by Ian » Mon Oct 20, 2014 1:58 pm

Great! Will check it out right now! :)
Mapmaker for Andor's Trail
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1

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Zukero
Lead Developer
Posts: 1332
Joined: Thu Jul 21, 2011 9:56 am
android_version: 7.1

Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by Zukero » Tue Oct 21, 2014 2:27 pm

v0.3.0 released !

Only one change, but quite a large one: the dialogue tree view. Try it out, and tell me how you feel about it !

The dialogue tree view was easier to implement than I feared, thanks to a good research and preparation, and especially thanks to the awesome Prefuse library.
Next step: the table views to compare all existing elements in a category (items, npcs...).
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

User avatar
rijackson741
Posts: 1424
Joined: Tue Aug 20, 2013 2:04 am
android_version: 6.0
Location: Somewhere in Dhayavar

Re: Andor's Trail Content Studio - Win/Mac/Linux Content Edi

Post by rijackson741 » Thu Oct 23, 2014 3:30 am

Great stuff! I'm currently in China though, and at the moment all things Google are completely blocked by the Great Firewall (there's a Central Government meeting going on, and when that happens they go overboard with the internet censorship) so I'll have to wait until I get back to download it.
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

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