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Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Mon Jul 09, 2018 1:11 am
by Omicronrg9
It seems to work fine!!
Thank you so much. It took 3 minutes at least to load the workspace, so I began to think this would be another mindcracking mistake of mine but It wasn't.
I just realized Umar's dialogue tree became quite big...
Greetings!

Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Mon Jul 09, 2018 1:25 am
by rijackson741
It can take a long time to load a workspace with open projects, or to open a project. Long enough that I often browse the web for a few minutes while it happens :lol: .

If I understand correctly, you now have it working though, correct?

Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Mon Jul 09, 2018 1:41 am
by Omicronrg9
Yes.Everything seems to work now, so I'll start revising my last work and took it when I left it.
Thank you again!!

Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Mon Jul 09, 2018 1:45 am
by rijackson741
OK, great :D

Keep up the good work. We need all the help we can get!

Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Fri Jul 13, 2018 5:24 pm
by Zukero
v0.6.12 released!

Not much, just some emergency bug fixes.

Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Fri Jul 13, 2018 5:33 pm
by nyktos
Just in time! (getting ready to install)
Thank you. :D

Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Tue Aug 28, 2018 11:06 pm
by zizkin
Hi guys, I started to translate the game content on Weblate. To be more consistent in translation, I often use dialogue tree view in ATCS. It is very useful in dialogue flow checks (many thanks to the author, it is a nice work). I thought, it would be nice to get the translated text from Weblate into the dialogue tree when 'translator mode' is on. I turned out to be a simple change on two lines in the code and the result looks like:
Image
I know, it could look nicer and it takes some time to load the strings from Weblate (e.g. Mikhail takes aprox. 15s - only in 'translator mode'), but I like it and I think, I shall use it. What do you think about this feature? Maybe it could be improved somehow...

Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Tue Aug 28, 2018 11:09 pm
by zizkin
Sorry for the image resolution, here is a better one:
https://owncloud.zizkin.com/index.php/a ... calingup=0

Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Tue Aug 28, 2018 11:23 pm
by rijackson741
I don't do any translations stuff, but I think that's pretty cool 8-)

Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor

Posted: Wed Aug 29, 2018 7:00 am
by Zukero
That's pretty neat. We'll done finding your way through ATCS' source code.
It should be possible to offload the weblate requests to a background thread (or even parallelize to multiple threads), and update the tree asynchronously.

Do you know how to use git and github?