Discussions of the development process of the game.
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Usirim wrote: ↑
Thu Nov 24, 2016 9:52 pm
I totally agree, the choice to gamble your time and effort away purely on luck without any guarantee there will ever be any reward is a realistic life choice this game has that others don't, and as long as it's just another choice for players and not a requirement to advance through the game - players that don't like can simply not do it and do something else in the game.
Denzera wrote: ↑
Sun Nov 27, 2016 9:01 pm
Wouldn't the feeling of agency include being able to control whether or not to gamble your time and effort to try to win something knowing it's based purely on luck and nothing else? Being able to choose to try for these items already knowing luck is the only requirement is a choice to affect the world they play in.
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I understand that L/E random drops have become pretty popular. I don't imagine they'll ever disappear.
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