Korean translation

Discussions of the development process of the game.
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kty919
Posts: 2
Joined: Fri Sep 27, 2019 1:22 pm
android_version: 8.0

Korean translation

Post by kty919 »

Hi. guys.
I started translating Korean two days ago.
If there is any translator other than me now, please reply.
The amount is too much to translate alone.

current progress
Game content >> 2.6%
User interface >> 86%

I hope that the Korean translation will be applied to beta version 0.7.6 after the User interface translation is completed over the weekend.
I also want to play games in my native language.

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rijackson741
Posts: 3381
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar

Re: Korean translation

Post by rijackson741 »

Hello kty919, and welcome to the forums.

Thanks for helping with this. If you finish the UI translation I don't see why we would not include that in 0.7.6.

Do not be put off by the amount of translation needed for the content. Yes, it's a lot since only 2.6% has been done, but if you gradually grind away at it I think it will go faster then you think (which does not mean fast, just faster ;) )
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

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Nut
Posts: 630
Joined: Mon Oct 27, 2014 12:14 pm
android_version: 5.1 - Lolipop
Location: Glade

Re: Korean translation

Post by Nut »

Hi kty919,
thx for your work in translating!
I have to admit that I don't understand any single character of your language. :D

Just one remark: Please pay attention not to translate special variables. E.g.

Code: Select all

Gives benefits when fighting with a weapon in the main hand and having a shield equipped in the off-hand.

Every skill level increases the attack chance of weapons with %1$d %% of their original attack chances, and the block chance of shields by %2$d %% of their original block chances.
is translated to

Code: Select all

무기와 방패를 들고 더 잘 싸우게 됩니다.

기술 레벨당 무기의 공격 기회가 %1$d %%, 방패의 방어 기회가 %2$d% 증가합니다.
The special expressions like %1$d or %2$d or %% must stay unchanged, they are used for diverse variable values.
Nut
_____
Lara: Lvl 49, HP 69, AC 229%, AD 28-33, CHS 41, BC 188% Do 6, IF 1, Ce 1, Ev 2, Reg 1, Ta 1, Dp 1, La 1
Conina: Lvl 38, Anwyn[/i]: Lvl 52, Nut: Lvl 61

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rijackson741
Posts: 3381
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar

Re: Korean translation

Post by rijackson741 »

Nut wrote:
Fri Sep 27, 2019 11:51 pm
I have to admit that I don't understand any single character of your language. :D
Korean is actually not a character based language, like Chinese or Japanese. It is alphabetic, with (I believe; kty919 can correct me if I am wrong) less that 50 characters. But it is written in two dimensions, so if you do not know how to read it then it looks character based. I only know this because I visited Seoul some years ago. I can't read any of it either though :lol:
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

kty919
Posts: 2
Joined: Fri Sep 27, 2019 1:22 pm
android_version: 8.0

Re: Korean translation

Post by kty919 »

Nut wrote:
Fri Sep 27, 2019 11:51 pm
Hi kty919,
thx for your work in translating!
I have to admit that I don't understand any single character of your language. :D

Just one remark: Please pay attention not to translate special variables. E.g.

Code: Select all

Gives benefits when fighting with a weapon in the main hand and having a shield equipped in the off-hand.

Every skill level increases the attack chance of weapons with %1$d %% of their original attack chances, and the block chance of shields by %2$d %% of their original block chances.
is translated to

Code: Select all

무기와 방패를 들고 더 잘 싸우게 됩니다.

기술 레벨당 무기의 공격 기회가 %1$d %%, 방패의 방어 기회가 %2$d% 증가합니다.
The special expressions like %1$d or %2$d or %% must stay unchanged, they are used for diverse variable values.
Hello! Nut and rijackson741, Thank you for your help and advice.
I just corrected the wrong sentence.
I've already reviewed it, but I'm sad to find a typo.
After the translation, I will do a second and third review.

naturezikimi
Posts: 1
Joined: Tue Feb 18, 2020 4:38 am
android_version: 10 - Android 10

Re: Korean translation

Post by naturezikimi »

Hello from Changwon, Korea.

It's very nice to meet a person such like you here.
This is another person being eager to translate AT.
I've been playing AT quite long with much interest, and wondering to translate this but not knowing how.
Maybe a project site or something exist I guess...

Could you tell me how you've doing? We can make that go further.

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rijackson741
Posts: 3381
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar

Re: Korean translation

Post by rijackson741 »

Translations are on weblate, but beyond that I have no experience with them. Korean is here: https://hosted.weblate.org/languages/ko/andors-trail/
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

Gonk
Posts: 151
Joined: Mon Mar 04, 2019 8:45 pm
android_version: 8.1 - Oreo

Re: Korean translation

Post by Gonk »

naturezikimi wrote:
Tue Feb 18, 2020 4:57 am
Could you tell me how you've doing? We can make that go further.
Thanks for helping. If you have any question regarding weblate then you can PM me. Please register at weblate (it is free) so you can translate.

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