Map making

Discussions of the development process of the game.
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T-rex2298
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Re: Map making

Post by T-rex2298 »

Thanks, be on to it ASAP. If I cant work it out, I'll stick to drawing.
Believe it or not, in ancient times, I was the long arm of the law.
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rijackson741
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Re: Map making

Post by rijackson741 »

Or just tell us where you are stuck ;)
Level:68, XP:5699534, PV:502, FQ:65
HP:220, AC:247, AD:46-58, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

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T-rex2298
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Re: Map making

Post by T-rex2298 »

I need a hand now :roll: . I'm going with the turtial, and it has the picture of the home, but mine looks a tad different. Is it just the Tiled version?
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Believe it or not, in ancient times, I was the long arm of the law.
Operation Shadowslay
Maturity:2 years.
Effect Level: Endangered Species List
Melior Futuri.

Gonk
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Re: Map making

Post by Gonk »

The maps reference the tiles (the graphics that they are composed of). You probably did not unzip the downloaded archive but just opened the home.tmx from inside the zip. Therefore the tiles are not extracted and not found.

Solution might be to unzip the whole downloaded sources by something like right click "unzip to folder". Then navigate to the unzipped files.

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Re: Map making

Post by Tomcat »

rijackson741 wrote:
Thu Feb 13, 2020 4:49 pm
For a more expansive guide, see here: https://andorstrail.com/viewtopic.php?f ... 637#p46637
Despite what the guides say, use Tiled only for the graphics layers of the map, and the walkable layer. All map events, spawn areas, etc, should be added using ATCS.
That's good info. It's changed since last time I was doing real map making. Thanks!
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T-rex2298
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Re: Map making

Post by T-rex2298 »

Okay, A slight problem. How do I get NPC's? The tutorial said it was a tutorial on it's own and didn't explain it.
Believe it or not, in ancient times, I was the long arm of the law.
Operation Shadowslay
Maturity:2 years.
Effect Level: Endangered Species List
Melior Futuri.

Gonk
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Re: Map making

Post by Gonk »

If you want to place NPCs on your maps then you will have to use ATCS.

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rijackson741
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Re: Map making

Post by rijackson741 »

Have you installed ATCS? if not, you need to do this. You can not get very far without it.
Level:68, XP:5699534, PV:502, FQ:65
HP:220, AC:247, AD:46-58, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

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T-rex2298
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Re: Map making

Post by T-rex2298 »

Gonk wrote:
Wed Feb 12, 2020 8:15 pm
T-rex2298 wrote:
Wed Feb 12, 2020 10:15 am
All done (No more warning). What now XD
You could start with this tutorial. You are just one download away to edit the existing andors trail maps in tiled and create new ones:
https://andorstrail.com/wiki/test/andor ... aking.html
Sorry for the late reply.
It dosent have any files that can open it (This was the zipped folder that I downloaded). And an error comes up. I tryed the windows download link but the same happened. (Edit: Sorry for the insane picture size. forgot to crop them :roll: )
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Believe it or not, in ancient times, I was the long arm of the law.
Operation Shadowslay
Maturity:2 years.
Effect Level: Endangered Species List
Melior Futuri.

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rijackson741
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Re: Map making

Post by rijackson741 »

Level:68, XP:5699534, PV:502, FQ:65
HP:220, AC:247, AD:46-58, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

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