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Re: In-depth mob statistics

Posted: Tue May 12, 2020 9:51 am
by Moo-Kun
rijackson741 wrote: Mon May 11, 2020 10:59 pm I am not against something like this, but our to-do list is really long, and it's just not a priority. We need to deal with Feygard, Nor City, Brighthaven, new weapon classes (oops, did I just let something slip there?), etc. They are more important, and we have very limited resources.
Ohh man that sounds exciting.

Throwables? Bow and Arrows?? GRENADES?!? XD

Btw I think I never said this before but I really appreciate the hard work you guys put up for this game.. even in quarantine you guys give us updates reply back it's just something that I feel most people miss but only with real dedication and patience anyone could work in this amazing game with this much passion!!(not to mention it's free and we just overthink taking some time to say a genuine thank you) Thank you and all the guys and girls that contribute to this game really. ♥️

Keep on being awesome. 8-)

Re: In-depth mob statistics

Posted: Tue May 12, 2020 11:59 am
by Antison
Moo-Kun wrote: Tue May 12, 2020 9:51 am
rijackson741 wrote: Mon May 11, 2020 10:59 pm I am not against something like this, but our to-do list is really long, and it's just not a priority. We need to deal with Feygard, Nor City, Brighthaven, new weapon classes (oops, did I just let something slip there?), etc. They are more important, and we have very limited resources.
Ohh man that sounds exciting.

Throwables? Bow and Arrows?? GRENADES?!? XD
The idea of range weapons has been discussed many many times in the past and has been rejected every time.

Re: In-depth mob statistics

Posted: Tue May 12, 2020 12:21 pm
by rijackson741
Antison wrote: Tue May 12, 2020 11:59 am The idea of range weapons has been discussed many many times in the past and has been rejected every time.
More than just discussed. We implemented it in an internal alpha version. It seriously unbalanced the game (monsters do not have ranged attacks), and there were too many unresolved complications (can you shoot an arrow through a tree?). It would be a huge amount of work to implement this, and it would fundamentally change the nature of the game. So it's not going to happen.

Re: In-depth mob statistics

Posted: Tue May 12, 2020 6:27 pm
by Moo-Kun
Aww when you said new weapon classes all I thought of was ranged weaponry

Re: In-depth mob statistics

Posted: Wed May 13, 2020 3:16 pm
by Lacrom
rijackson741 wrote: Mon May 11, 2020 10:59 pm We need to deal with Feygard, Nor City, Brighthaven, new weapon classes (oops, did I just let something slip there?), etc.
Let le guess.. not one-handed, not two-handed... three-handed weapon ? :lol: :lol: :lol:

Anyway, that sounds exciting.

Re: In-depth mob statistics

Posted: Wed May 13, 2020 5:16 pm
by Moo-Kun
Lacrom wrote: Wed May 13, 2020 3:16 pm
rijackson741 wrote: Mon May 11, 2020 10:59 pm We need to deal with Feygard, Nor City, Brighthaven, new weapon classes (oops, did I just let something slip there?), etc.
Let le guess.. not one-handed, not two-handed... three-handed weapon ? :lol: :lol: :lol:

Anyway, that sounds exciting.
Three handed lmaooo

Re: In-depth mob statistics

Posted: Wed May 13, 2020 7:50 pm
by CKork
How about a kicker. No weapon or shield, but boots with blades :-D

Re: In-depth mob statistics

Posted: Wed May 13, 2020 8:43 pm
by Antison
CKork wrote: Wed May 13, 2020 7:50 pm How about a kicker. No weapon or shield, but boots with blades :-D
This is not a bad idea, especially for the monk.

Re: In-depth mob statistics

Posted: Thu May 14, 2020 3:24 am
by CKork
Antison wrote: Wed May 13, 2020 8:43 pm
CKork wrote: Wed May 13, 2020 7:50 pm How about a kicker. No weapon or shield, but boots with blades :-D
This is not a bad idea, especially for the monk.
Was my idea, too.
But to be honest: securely attaching a knife to cloth shoes seems kind of troublesome. I would expect it to be at least made out of lether...

Re: In-depth mob statistics

Posted: Thu May 14, 2020 12:30 pm
by Antison
CKork wrote: Thu May 14, 2020 3:24 am
Antison wrote: Wed May 13, 2020 8:43 pm
CKork wrote: Wed May 13, 2020 7:50 pm How about a kicker. No weapon or shield, but boots with blades :-D
This is not a bad idea, especially for the monk.
Was my idea, too.
But to be honest: securely attaching a knife to cloth shoes seems kind of troublesome. I would expect it to be at least made out of lether...
Good point. But when have we let realism stop us?