Maps west of Stoutford

Discussions of the development process of the game.
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codingpcjatristan
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Re: Maps west of Stoutford

Post by codingpcjatristan »

rijackson741 wrote: Tue Jun 30, 2020 10:03 pm The shadows on the left are a must have. Other than that, the map looks great.

The link to ATCS is broken? I just tried the one here and it works: viewtopic.php?f=6&t=4806

Nut's description of how to both walk under something and over something is a tantalizing clue. But not much more :lol: Look at guynmart_wood_3.tmx for an example.

A spawngroup allows you to spawn monsters randomly. For example, if monster_a and Monster_b are both part of spawngroup monster_1, and you place a spawn area that uses monster_1 and spawns N monsters, the N monsters will be a random selection of monster_a and monster_b.
Oh ok, that is the one, I was trying the web links on the tutorial.
Are there any instructions on how to use it?
Edit:
Nvm found them.
Edit2:
There is only info on how to start up the app and open a map.

Is there any info on what exactly ATCS actually does? I can’t seem to find it.
Now I am really confused on whether to use tiled or ATCS for mobs, dialogues, the commands to walk from one map to the other and on how to put signs and hidden items.
The info on the tutorial mentions the web ATCS, which isn’t available anymore :(
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Re: Maps west of Stoutford

Post by rijackson741 »

Tiled should be used to create the graphics layers in maps, including the walkable layer (Ground, Objects, Above, Top, Walkable). ATCS should be used for everything else.
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codingpcjatristan
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Re: Maps west of Stoutford

Post by codingpcjatristan »

Ok thanks, is there a tutorial on how to use it?
The tutorial regarding maps only mentions to add map events and spawn layers in Tiled. Do I continue with this step or move directly onto ATCS?
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Re: Maps west of Stoutford

Post by Tomcat »

Those can be done in either, and were originally done in Tiled, before the capability was added to ATCS. That's why you see older docs that way. ATCS helps you keep track of the cross connections between maps, mobs, scripts, etc., because it handles all that content data as well, so that's the better way to go now.
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codingpcjatristan
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Re: Maps west of Stoutford

Post by codingpcjatristan »

Thanks, but how do I use ATCS?
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Re: Maps west of Stoutford

Post by rijackson741 »

Do you have it installed?
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codingpcjatristan
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Re: Maps west of Stoutford

Post by codingpcjatristan »

Yes I do
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Re: Maps west of Stoutford

Post by rijackson741 »

I need more information. Where are you having a problem? Have you installed Java? Have you downloaded the current release sources? Have you tried to create a project?
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Re: Maps west of Stoutford

Post by codingpcjatristan »

Hi,
Yes, I have installed everything and am able to browse the world map, as the ATCS manual described.
However, I am not so sure on how to transfer my map from Tiled to ATCS, and how to add content such as mobs, signs, dialogues etc.
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