So I thought I would try my luck at making a maze and see if it is worthy of being included in the game. I however have encountered a problem. I can not get the spawn or mapevents to work.
Here is what I do....
Create map, add walls, objects and mark the areas you can't walk in.
Click Spawn in upper right
Try to drag box from upper left to lower right of map
There is no box ??????
Then I try to put in a mapevent
Click mapevent
Try to drag box from upper left to lower right of map
There is no box ??????
Not sure what I am doing wrong or what I missed. I am following the tutorial that is a little outdated as the screen shots don't match the Tiled software.
http://code.google.com/p/andors-trail/w ... _Mapmaking
Thanks for any help given.
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io
Help with map making
-
- Posts: 49
- Joined: Sun Mar 06, 2011 6:22 pm
Re: Help with map making
Use the button right of of the one our clicking. You can now add a box and then switch back to the previous button.
And don't forget to activate "magnetic raster".
When you're done send the maps either to oskar or to me. We both will give you advice what could be improved.![Wink ;)](./images/smilies/icon_e_wink.gif)
And don't forget to activate "magnetic raster".
When you're done send the maps either to oskar or to me. We both will give you advice what could be improved.
![Wink ;)](./images/smilies/icon_e_wink.gif)
/Michi... can be found at STEAM!
-
- Posts: 170
- Joined: Thu Mar 24, 2011 5:38 am
Re: Help with map making
michischmid2000 wrote: And don't forget to activate "magnetic raster".
)
Didn't see hat in the tutorial, what is it ???
-
- Posts: 49
- Joined: Sun Mar 06, 2011 6:22 pm
Re: Help with map making
Open the editor -> klick on view -> activate magnetic raster (2nd field from above)
this option will automatically set the size of the mapchange events and spawn events appropriately to the tile raster.
this option will automatically set the size of the mapchange events and spawn events appropriately to the tile raster.
/Michi... can be found at STEAM!
-
- Posts: 170
- Joined: Thu Mar 24, 2011 5:38 am
Re: Help with map making
michischmid2000 wrote:Open the editor -> klick on view -> activate magnetic raster (2nd field from above)
this option will automatically set the size of the mapchange events and spawn events appropriately to the tile raster.
Thank you. Will give it a try.