Bulk buy/sell/drop interface collaboration

Discussions of the development process of the game.
Post Reply
User avatar
Antison
Posts: 5264
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Bulk buy/sell/drop interface collaboration

Post by Antison »

After playing with some more, I guess it is ok because we could just use the "all" button then click the -1minus button to sell say 90 of the 95 items you may have. But if the functionality I mentioned was there then there would be no need for an "all" button.
"A home without a beagle is just a house"
Samuel
VIP
Posts: 655
Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: Bulk buy/sell/drop interface collaboration

Post by Samuel »

Oskar did implement an all button now. I think its better than a hidden functionality.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
qasur
Posts: 103
Joined: Sun Jul 03, 2011 4:54 am

Re: Bulk buy/sell/drop interface collaboration

Post by qasur »

I don't like the "Hidden" function, but more importantly, I don't want to press "-" too much and end up back at the other end.
User avatar
Antison
Posts: 5264
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Bulk buy/sell/drop interface collaboration

Post by Antison »

qasur wrote:I don't like the "Hidden" function, but more importantly, I don't want to press "-" too much and end up back at the other end.
I don't think that this functionality is hidden. This type of behavior is very common in the business applications I have developed and used.
"A home without a beagle is just a house"
ejwessel
Posts: 45
Joined: Tue May 31, 2011 6:23 am

Re: Bulk buy/sell/drop interface collaboration

Post by ejwessel »

qasur wrote:This type of behavior is very common in the business applications I have developed and used.
I agree, but not everybody will "know" of it.

Now, for the all button was the idea to hit "all" and everything will sell or hit "all" and it just jumps to the max?
User avatar
Antison
Posts: 5264
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Bulk buy/sell/drop interface collaboration

Post by Antison »

ejwessel wrote:
qasur wrote:This type of behavior is very common in the business applications I have developed and used.
I agree, but not everybody will "know" of it.

Now, for the all button was the idea to hit "all" and everything will sell or hit "all" and it just jumps to the max?
Jump to the max! That way you can sell a large majority by simply clicking "all"button thenclicking "-" x times toreach your desired amount.
"A home without a beagle is just a house"
Countvlad54
Posts: 29
Joined: Tue Jul 12, 2011 12:40 pm
android_version: 2.2
Location: Florida

Re: Bulk buy/sell/drop interface collaboration

Post by Countvlad54 »

Hidden seems smother and more Pro...
Lvl: 22, XP: 203608, Gold: 3601, RoLS: 0, ElyR: 0, RoL: 0
HP: 55, AC: 142%, AD: 15, AP: 2, CC: -, CM: -, BC: 24%, DR: -

Lvl: 22, XP: 193313, Gold: 7046, RoLS: 0, ElyR: 0, RoL: 0
HP: 75, AC: 122%, AD: 12, AP: 3, CC: -, CM: -, BC: 49%, DR: -
Samuel
VIP
Posts: 655
Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: Bulk buy/sell/drop interface collaboration

Post by Samuel »

tek wrote:
ejwessel wrote:Now, for the all button was the idea to hit "all" and everything will sell or hit "all" and it just jumps to the max?
Jump to the max! That way you can sell a large majority by simply clicking "all"button thenclicking "-" x times toreach your desired amount.
This is the way it is implemented now. It works quite well.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
User avatar
Antison
Posts: 5264
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Bulk buy/sell/drop interface collaboration

Post by Antison »

Countvlad54 wrote:Hidden seems smother and more Pro...
Thank you very much for agreeing with me!!

However, nobody else agrees and I don't want to argue anymore as the code is written already with the "all"button button which gets me 99% of what I wanted but just not with a clean GUI.
"A home without a beagle is just a house"
Samuel
VIP
Posts: 655
Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: Bulk buy/sell/drop interface collaboration

Post by Samuel »

But how to avoid frustration with this? I think transparency is very important.
I implemented it with just one line, but now I think its conceptional wrong compared with an all button.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
Post Reply