I like if the text in loot dialog box changes when battle is easy, hard or there are something special.
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."
-when you find rare items "hmmm..what is this.. Intresting..
-etc...
Any opinions ?
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Loot dialox box
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Loot dialox box
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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Re: Loot dialox box
Good idea, but walking past the snake caves squashing tiny mobs with a lvl 25+ is annoying, when the delay is too long.
I want autofights when the mob has just no chance against me. touch - squash - walking further - without dialog boxes.
I want autofights when the mob has just no chance against me. touch - squash - walking further - without dialog boxes.
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Re: Loot dialox box
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Go into the game settings and shut the loot window off.Bard wrote:Good idea, but walking past the snake caves squashing tiny mobs with a lvl 25+ is annoying, when the delay is too long.
I want autofights when the mob has just no chance against me. touch - squash - walking further - without dialog boxes.
"A home without a beagle is just a house"
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Re: Loot dialox box
But I just want this when I fight with these tiny mobs that are jut standing in my way and get overrun.
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Re: Loot dialox box
I thing the one about finding rare items should be implimented so that if you get a legendary or extraordinary item the Dialog box pops up with a "hmmmm what could this be? Interesting" automatically, it wouldnt be a box that pops up too often so it wouldnt annoy players who are grinding too much (well except for those who have crates of the Chaosreapers)Sarumar wrote:I like if the text in loot dialog box changes when battle is easy, hard or there are something special.
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."
-when you find rare items "hmmm..what is this.. Intresting..
-etc...
Any opinions ?
Great ideas here!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: Loot dialox box
+1 to both ideas, in general. I definitely would love to see a dialog box pop up for rare, exceptional, and legendary items. It should have a separate option to turn on/off so that people that turn off the loot dialog could still use the r/e/l dialog if they like. It may also be a good idea to have the r/e/l separated in the option so that if you like you can be notified of only exceptional and legendary or just legendary as an example.Pyrizzle wrote:I think the one about finding rare items should be implimented so that if you get a legendary or extraordinary item the Dialog box pops up with a "hmmmm what could this be? Interesting" automatically, it wouldnt be a box that pops up too often so it wouldnt annoy players who are grinding too much (well except for those who have crates of the Chaosreapers)Sarumar wrote:I like if the text in loot dialog box changes when battle is easy, hard or there are something special.
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."
-when you find rare items "hmmm..what is this.. Intresting..
-etc...
Any opinions ?
Great ideas here!
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Re: Loot dialox box
I would probably get annoyed with these:
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."
But i really think the one for L + E items should be added.
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."
But i really think the one for L + E items should be added.
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
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Re: Loot dialox box
My original idea was... those text replace the vurrent text "you survive..." so they are visible only when you schoose to schow loot dialog box in option menu.Pyrizzle wrote:I would probably get annoyed with these:
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."
But i really think the one for L + E items should be added.
+1 to pop up dialog box when gaining L&E item
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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Re: Loot dialox box
I do not care for the easy, etc pop-up idea, but I do like the separate box for the L&E, (and maybe R) items.
LVL 108; XP 23,138,749; Gold 1,827,209; 4/23/12
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HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
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Re: Loot dialox box
I am going to bring up this as something that we should add at the next meeting and see what everyone has to say.lady black wrote:I do not care for the easy, etc pop-up idea, but I do like the separate box for the L&E, (and maybe R) items.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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