


Internal Bleeding + Taunt

the more skills we add, the more of this we are going to see...
[start building hype for v.0.6.12?!]

i can't believe i didn't see this sooner!!!

I guess you didn't see Fracture+Concussion either.nyktos wrote:i see a devastating combo!!!
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Internal Bleeding + Taunt
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the more skills we add, the more of this we are going to see...
[start building hype for v.0.6.12?!]
![]()
i can't believe i didn't see this sooner!!!
the new skills will be earned differently,Thystonius wrote:So is any of the old school actually having a new build applying these new skills? What are your thoughts? I think by the time you have these skills, AC, AD and possibly ECC are so high the monsters die too fast... or will 0.7.0 bring REAL big enemies, supermobs (smobs) with 2k hitpoints? That'd be fun to whack
Pyrizzle wrote:Sadly from what i have been testing out using Taunt i see very little to no effect from the skill.
That makes me sad. I wish it was a lil more effective
Definitely something that i want to bring up and see if there is a way to easily fix w/o making it too over powered. Balance is key!tek wrote:Pyrizzle wrote:Sadly from what i have been testing out using Taunt i see very little to no effect from the skill.
That makes me sad. I wish it was a lil more effective
This is the one skill I have always wanted to try in my two defensive builds but have not attained yet.
your report is disheartening.