What do you think of having a weapon that have bonus against one kind of monsters ?
like dark blade "iztiel killer" , +25 AD again the iztiels
can give a lot of fun to player becoming suddenly massive destructor,
but do not unbalance the game too much because it works only on some monsters
Also good for role playing :
"legends says that long time ago iztiels raiders attacked some villager,
one of victims wanted revenge so much that his soul remained in this world, inside the blade that killed him,
now this blade is aiming for revenge ...
All tribes for the river feared the dark blade, even the stronger iztiel warriors flee when they saw it on the battlefield"
v0.8.10 (BWM fill) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
"Killer weapon"
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- android_version: 4.2
- Location: Germany and the world of AT :D
Re: "Killer weapon"
Great idea!
Welcome to the forums!!!
I would do it a bit more general because with would be easier to program:
There are currently 9 differrent types of npcs. For each type I would add one special weapon. For example, they could be extraordinary or even legendary items.
Welcome to the forums!!!
I would do it a bit more general because with would be easier to program:
There are currently 9 differrent types of npcs. For each type I would add one special weapon. For example, they could be extraordinary or even legendary items.
Mapmaker for Andor's Trail
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
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Re: "Killer weapon"
When you say to make it "more general" does that mean so that if it is used on a snake, it will cause more damage? No matter what kind of snake you attack? Or spider?
Level: 49
XP: 2108290
Attack Cost: 3
Attack Chance: 166%
Attack Damage: 22-23
Critical Hit Chance: 25%
Critical Multiplier: 3
Block Chance: 92%
RoLS: 1
SR: 2945
XP: 2108290
Attack Cost: 3
Attack Chance: 166%
Attack Damage: 22-23
Critical Hit Chance: 25%
Critical Multiplier: 3
Block Chance: 92%
RoLS: 1
SR: 2945
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Re: "Killer weapon"
Welcome to the forums, Toti!
I, too, agree that it should be more generalized. For instance a sword that killed rats easier would affect all types of rats. The same would be true for a weapon against lizards or skeletons, it would affect all lizards and skeletons.
I, too, agree that it should be more generalized. For instance a sword that killed rats easier would affect all types of rats. The same would be true for a weapon against lizards or skeletons, it would affect all lizards and skeletons.
- nyktos
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Re: "Killer weapon"
how about...
not just Skeletons, but all Undead?
(especially now they are immune to Critical Hits)
not just Skeletons, but all Undead?
(especially now they are immune to Critical Hits)
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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Re: "Killer weapon"
That would work....so not just lizards or snakes, but all reptiles....not just wolves or foxes but all canines....nyktos wrote:how about...
not just Skeletons, but all Undead?
(especially now they are immune to Critical Hits)
Level: 49
XP: 2108290
Attack Cost: 3
Attack Chance: 166%
Attack Damage: 22-23
Critical Hit Chance: 25%
Critical Multiplier: 3
Block Chance: 92%
RoLS: 1
SR: 2945
XP: 2108290
Attack Cost: 3
Attack Chance: 166%
Attack Damage: 22-23
Critical Hit Chance: 25%
Critical Multiplier: 3
Block Chance: 92%
RoLS: 1
SR: 2945
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- Posts: 466
- Joined: Sun May 20, 2012 1:06 am
- android_version: 2.3 - Gingerbread
- Location: Somewhere between here and there... I'm lost...
Re: "Killer weapon"
+1 Great idea.nyktos wrote:how about...
not just Skeletons, but all Undead?
(especially now they are immune to Critical Hits)
By the way, ya ever check your PMs?
- nyktos
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- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: "Killer weapon"
no, i do not!
i suggest ignoring your in box too!
i suggest ignoring your in box too!
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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- Posts: 466
- Joined: Sun May 20, 2012 1:06 am
- android_version: 2.3 - Gingerbread
- Location: Somewhere between here and there... I'm lost...
Re: "Killer weapon"
LOL! Yer funny.nyktos wrote:no, i do not!
i suggest ignoring your in box too!
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- Joined: Mon Jun 11, 2012 12:33 am
- android_version: 2.3 - Gingerbread
Re: "Killer weapon"
These are some great ideas! Weapons specific to where you would want to be EXP. grinding... The monsters that drop these Legendary, or Extraordinary items could be the same that the weapons affect. I think more specifically, like the ailiurs (<~~ not sure that it the right spelling) and/or the mongols and golems on that same path... That is currently the best, fastest place for me to train. I have likely killed a few thousand, it woulda been GREAT to get, say, an Extraordinary weapon to help with the grind!
LVL: 56, HP: 77, EXP: 3140223, AP: 3/12
AC: 255%, AD: 51-65, C.HIT: 54, C.Multi: 3.0, ECC: 27%, BC:40%
RoLS: 2 RoL: 1 GoLF: 1 ShaF: 1 <~~~ Look at my tiny collection
The criticals come often, and hit HARD!
AC: 255%, AD: 51-65, C.HIT: 54, C.Multi: 3.0, ECC: 27%, BC:40%
RoLS: 2 RoL: 1 GoLF: 1 ShaF: 1 <~~~ Look at my tiny collection
The criticals come often, and hit HARD!