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extreme magic finder quirk?

A place for general discussion about the content and gameplay of Andor's Trail.
Mino
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android_version: 4.4 - Kitkat

Re: extreme magic finder quirk?

Post by Mino »

nyktos wrote:sorry to say, but no.

:(

the good news is, when you get to Remgard...

there better boots!!!
(and a few to choose from)


:D
Or if you don't want to go all the way to Remguard, I think the woodcutter's boots are still an upgrade from Vacor's.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3

QL 25, MF 3

12/26/18
Taiga
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android_version: 2.1 - Eclair

Re: extreme magic finder quirk?

Post by Taiga »

How can you put so many points on skills? I cant understand o.o...
tuf
Posts: 34
Joined: Thu Apr 07, 2011 3:58 am

Re: extreme magic finder quirk?

Post by tuf »

U should try even and odd numbers besides 1 skill point its the only other difference between 599 and 600
Pyrizzle
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Re: extreme magic finder quirk?

Post by Pyrizzle »

phydeaux wrote:Once you put magic finder over lvl 900 or so, they drop really fast...
:lol: What in the name of Andor would you do with that many swords? :mrgreen:
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

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Sarumar
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Re: extreme magic finder quirk?

Post by Sarumar »

Pyrizzle wrote:
phydeaux wrote:Once you put magic finder over lvl 900 or so, they drop really fast...
:lol: What in the name of Andor would you do with that many swords? :mrgreen:
Black marked ?

:) :) :)
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
phydeaux
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Location: Gargoyle cavern, blindly hacking mobs to pieces till I find a rols!
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Re: extreme magic finder quirk?

Post by phydeaux »

Was testing on a throwaway save... I test to breaking point on a lot of skills, to give myself ideas, you both know that :D
oskarwiksten
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Re: extreme magic finder quirk?

Post by oskarwiksten »

Cyracus wrote:I made a game account and gave it a huge number of skill points so I could test new skills as they come out and found something wierd withmagic finder. At 600 magic finder I found rols twice from the gargoyle trainer in the top right room fighting him 3 times, did this twice. At 1000 magic finder I found 2 rols within 5 fights multiple times. Not enough patience to search forever for them with slowly increasing numbers, just thought this was interesting to share
Interesting. Are you sure you found 2 rings in the same drop, and not that you were fighting two monsters at the same time? In that case, it sounds like a bug.

Even if you have 100% chance of getting all drop items in a droplist, you should not get more than the maximum quantity that the droplist specifies - and the shadowgarg3 droplist only specifies max 1 ring drop. The evaluations for chance & quantity are two separate lines of code, which makes it sound even more strange that a high dropchance would affect the outcome of the quantity.
/Oskar
phydeaux
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Re: extreme magic finder quirk?

Post by phydeaux »

oskarwiksten wrote:
Cyracus wrote:I made a game account and gave it a huge number of skill points so I could test new skills as they come out and found something wierd withmagic finder. At 600 magic finder I found rols twice from the gargoyle trainer in the top right room fighting him 3 times, did this twice. At 1000 magic finder I found 2 rols within 5 fights multiple times. Not enough patience to search forever for them with slowly increasing numbers, just thought this was interesting to share
Interesting. Are you sure you found 2 rings in the same drop, and not that you were fighting two monsters at the same time? In that case, it sounds like a bug.

Even if you have 100% chance of getting all drop items in a droplist, you should not get more than the maximum quantity that the droplist specifies - and the shadowgarg3 droplist only specifies max 1 ring drop. The evaluations for chance & quantity are two separate lines of code, which makes it sound even more strange that a high dropchance would affect the outcome of the quantity.
Oskar, I believe Cyracus meant that after 5 fights he had 2 rings in inventory... That would be a strange bug
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