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Attack\Flee Buttons

A place for general discussion about the content and gameplay of Andor's Trail.
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nether
Posts: 206
Joined: Sun Aug 05, 2012 2:00 am
android_version: 3.1 - Honeycomb

Attack\Flee Buttons

Post by nether »

Something I noticed the other day..... hitting the attack button instead of pressing on the screen (both done rapidly) looks faster :shock:

So do you just press the screen or tap the button?

In addition to this, can anyone else get the long-press to flee option to work? I've tried many times and I always end up attacking when I let go.
Last edited by nether on Fri Aug 17, 2012 7:47 pm, edited 1 time in total.
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fiernaq
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android_version: 2.3 - Gingerbread

Re: Attack\Flee Buttons

Post by fiernaq »

I have all loot dialog turned off and attack options set to the quickest possible and I don't notice any difference in clicking on the map vs clicking the attack button in terms of speed.

Long pressing does does work but you have to long press on a passable tile immediately next to your character. That means either an empty tile or another monster. Long pressing on a wall or tree or something else like that doesn't work nor does long pressing on a tile that's not right next to you.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
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nether
Posts: 206
Joined: Sun Aug 05, 2012 2:00 am
android_version: 3.1 - Honeycomb

Re: Attack\Flee Buttons

Post by nether »

fiernaq wrote:I have all loot dialog turned off and attack options set to the quickest possible and I don't notice any difference in clicking on the map vs clicking the attack button in terms of speed.

Long pressing does does work but you have to long press on a passable tile immediately next to your character. That means either an empty tile or another monster. Long pressing on a wall or tree or something else like that doesn't work nor does long pressing on a tile that's not right next to you.
Same here. Are you sure? Watch your AP...maybe my eyes deceive me..

and thank you. I wasn't clicking on passable tiles.
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fiernaq
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Joined: Fri Mar 16, 2012 3:49 pm
android_version: 2.3 - Gingerbread

Re: Attack\Flee Buttons

Post by fiernaq »

It really is hard to tell when I am one or two shotting most opponents :lol:

Remind me to test this when I go somewhere that I'm not insta-killing my targets :D
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
phydeaux
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android_version: 5.1 - Lolipop
Location: Gargoyle cavern, blindly hacking mobs to pieces till I find a rols!
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Re: Attack\Flee Buttons

Post by phydeaux »

It is possible, I suppose, to get a very small speed increase by tapping attack, if only because the engine might skip tap location checks because it's a button press instead of a screen tap, but idk, not able to really look at the coding right now
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